HuskSync provides options for backing up and automatically rotating user data. That way, if something goes wrong, you can restore a user from a previous snapshot of user data.
## Snapshots
HuskSync creates what is known as "Snapshots" of a user's data whenever it saves data.
Each user data snapshot has:
- a unique ID
- a timestamp (when it was created)
- a save cause (why it was created)
- a flag to indicate if the snapshot has been pinned (preventing it from being rotated)
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
- a map of saved data
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
By default, HuskSync will automatically replace the user's current snapshot in the database if it has been less than 4 hours since the last snapshot was created. This can be changed in the `config.yml` file by changing the `snapshot_backup_frequency` setting under `synchronization` . Setting this to "0" will save a new snapshot each time data is saved.
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
HuskSync will keep the 16 most recent data snapshots for each user (including their current data). After that, when a new user snapshot is set, the oldest snapshot will automatically be deleted. You can change the number of snapshots to keep by changing the `max_user_data_snapshots` setting (minimum 1).
Pinned user data snapshots are exempt from being replaced/rotated and can only be deleted manually in-game.
## Viewing user data
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
To view a list of a user's snapshots, use `/userdata list [username]` . Their most recent snapshots will be listed from the database, from newest to oldest. You can click the buttons to navigate through their pages.
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
![Data snapshot list ](https://raw.githubusercontent.com/WiIIiam278/HuskSync/master/images/data-snapshot-list.png )
Snapshots marked with a star after the number have been pinned. Hover over it to view more information.
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
You can then click on the items in the list in chat to view an overview of each snapshot. Alternatively, to view a user's most recent data snapshot, use `/userdata view [username]` .
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
[Data snapshot viewer ](https://raw.githubusercontent.com/WiIIiam278/HuskSync/master/images/data-snapshot-viewer.png )
## Managing user data
You can use the "Manage" buttons to manage user data. These buttons will only appear if you have the userdata command manage permission. (See [[Commands]])
- Click on "Delete" to remove the data
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
- Click on "Restore" to restore the user data. If the user is online, their items and stats will be updated, otherwise their data will be set to this snapshot upon their next login.
- Click on "Pin" to pin the user data. An indicator will appear in the data viewer and list marking the snapshot as being pinned.
## Save causes
Data save causes, marked with a 🚩 flag, indicate what caused the data to be saved.
- **disconnect**: Indicates data saved when a player disconnected from the server (either to change servers, or to log off)
- **world save**: Indicates data saved when the world saved. This can be turned off in `config.yml` by setting `save_on_world_save` to false under `synchronization` .
- **server shutdown**: Indicates data saved when the server shut down
- **inventory command**: Indicates data was saved by editing inventory contents via the `/inventory` command
- **enderchest command**: Indicates data was saved by editing Ender Chest contents via the `/enderchest` command
- **backup restore**: Indicates data was saved by restoring it from a previous version
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
- **api**: Indicates data was saved by a call to the HuskSync [[API]]
- **mpdb migration**: Indicates data was saved from being imported from MySQLPlayerDataBridge (See [[MPDB Migration]])
- **legacy migration**: Indicates data was saved from being imported from a legacy version (v1.x - See [[Legacy Migration]])
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
- **converted from v2**: Indicates data was automatically converted from HuskSync v2.0's data format
- **unknown**: Indicates data was saved by an unknown saveCause.