v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
This page contains a table of HuskSync commands and their required permission nodes. You can also use wildcard patterns for each command, such as `husksync.command.<command_name>.*` to grant access to all sub-commands.
v3.0: New modular, more compatible data format, new API, better UX (#160)
* Start work on v3
* More work on task scheduling
* Add comment to notification display slot
* Synchronise branches
* Use new HuskHomes-style task system
* Bump to 2.3
* Remove HuskSyncInitializationException.java
* Optimise database for MariaDB
* Update libraries, move some around
* Tweak command registration
* Remove dummyhusksync
* Fixup core synchronisation logic to use new task system
* Implement new event dispatch subsystem
* Remove last remaining future calls
* Remove `Event#fire()`
* Refactor startup process
* New command subsystem, more initialization improvements, locale fixes
* Update docs, tweak command perms
* Reduce task number during data setting
* add todo
* Start work on data format / serialization refactor
* More work on Bukkit impl
* More serialization work
* Fixes to serialization, data preview system
* Start legacy conversion skeleton
* Handle setting empty inventories
* Start on-the-fly legacy conversion work
* Add advancement conversion
* Rewrite advancement get / apply logic
* Start work on locked map persistence
* More map persistence work
* More work on map serialization
* Move around persistence logic
* Add testing suite
* Fix item synchronisation
* Finalize more reliable locked map persistence
* Remove deprecated method call
* remove sync feature enum
* Fix held item slot syncing
* Make data types modular and API-extensible
* Remove some excessive debugging, minor refactor
* Fixup date formatting, improve menu UIs
* Finish up legacy data converting
* Null safety in item stack serializaiton
* Fix relocation of nbtapi, update dumping docs
* Add v1/MPDB Migrators back in
* Fix pinning/unpinning data not working
* Consumer instead of Function for editing data
* Show file size in DataSnapshotOverview
* Fix getIdentifier always returning empty
* Re-add items and inventory GUI commands
* Improve config file, fixup data restoration
* Add min time between backups (more useful backups!)
* More work on backups
* Fixup backup rotation frequency
* Remove stdout debug print in `#getEventPriority`
* Improve sync complete locale logic, fix synchronization spelling
* Remove `static` on exception
* Use dedicated thread for Redis, properly unsubscribe
* Refactor `player` package -> `user`
* `PlayerDataHolder` -> `UserDataHolder`
* Make `StatisticsMap` public, but `@ApiStatus.Internal`
* Suppress unused warnings on `Data`
* Add option to disable Plan hook
* Decompress legacy data before converting
* Decompress bytes in fromBytes
* Check permission node before serving TAB suggestions
* Actually convert legacy item stack data
* Fix syntax errors
* Minor method refactor in items command
* Fixup case-sensitive parsing in HuskSync command
* Start API work
* More work on API, fix potion effects
* Fix cross-server, config formatting for auto-pinned issue
* Fix confusion with UserData command, update docs images
* Update commands docs
* More docs updating
* Fix sync feature enabled/disabled checking logic
* Fix `#isCustom()`
* Enable persistent_data syncing by default
* docs: update Sync-Features config snippet
* docs: correct typo in Sync Features
* More API work
* bukkit: slightly optimized schedulers
* More API work, various refactorings
* docs: Start new API docs
* bump dependencies
* Add some basic unit tests
* docs: Correct typos
* More docs work, annotate DB methods as `@Blocking`
* Encapsulate `RedisMessage`, minor optimisations
* api: Simplify `#getCurrentData`
* api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling
* docs: More Data Snapshot API documenting
* docs: add TOC to Data Snapshot API page
* bukkit: Make data types extend BukkitData
* Move where custom data is stored, finish up Custom Data API docs
* Optimise imports
* Fix `data_manager_advancements_preview_remaining` locale
* Fix advancement and playtime previews
* Fix potion effect deserialization
* Make snapshot_backup_frequency default to 4, more error handling/logging
* docs: Add ToC to Custom Data API
* docs: Minor legacy API tweaks
* Remove some unneeded catch logic
* Suppress a few warnings
* Fix Effect constructor being supplied in wrong order
1 year ago
< table >
< thead >
< tr >
< th colspan = "2" > Command< / th >
< th > Description< / th >
< th > Permission< / th >
< / tr >
< / thead >
< tbody >
<!-- /husksync command -->
< tr >
< td rowspan = "5" > < code > /husksync< / code > < / td >
< td > < code > /husksync< / code > < / td >
< td > View & manage plugin system information< / td >
< td > < code > husksync.command.husksync< / code > < / td >
< / tr >
< tr >
< td > < code > /husksync about< / code > < / td >
< td > View information about the plugin< / td >
< td > < code > husksync.command.husksync.about< / code > < / td >
< / tr >
< tr >
< td > < code > /husksync reload< / code > < / td >
< td > Reload the plugin configuration< / td >
< td > < code > husksync.command.husksync.reload< / code > < / td >
< / tr >
< tr >
< td > < code > /husksync migrate< / code > < / td >
< td > Migrate data from other plugins/legacy versions< / td >
< td > < i > (Console-only)< / i > < / td >
< / tr >
< tr >
< td > < code > /husksync update< / code > < / td >
< td > Check for plugin updates< / td >
< td > < code > husksync.command.husksync.update< / code > < / td >
< / tr >
<!-- /userdata command -->
< tr >
< td rowspan = "7" > < code > /userdata< / code > < / td >
< td > < code > /userdata< / code > < / td >
< td > View & manage user data snapshots< / td >
< td > < code > husksync.command.userdata< / code > < / td >
< / tr >
< tr >
< td > < code > /userdata list< / code > < / td >
< td > View a list of a player's data snapshots< / td >
< td > < code > husksync.command.userdata.list< / code > < / td >
< / tr >
< tr >
< td > < code > /userdata view< / code > < / td >
< td > View a player's user data snapshot< / td >
< td > < code > husksync.command.userdata.view< / code > < / td >
< / tr >
< tr >
< td > < code > /userdata restore< / code > < / td >
< td > Restore a data snapshot for a user< / td >
< td > < code > husksync.command.userdata.restore< / code > < / td >
< / tr >
< tr >
< td > < code > /userdata delete< / code > < / td >
< td > Delete user data snapshots< / td >
< td > < code > husksync.command.userdata.delete< / code > < / td >
< / tr >
< tr >
< td > < code > /userdata pin< / code > < / td >
< td > Pin and unpin a user data snapshots< / td >
< td > < code > husksync.command.userdata.pin< / code > < / td >
< / tr >
< tr >
< td > < code > /userdata dump< / code > < / td >
< td > Dump a user data snapshot< / td >
< td > < code > husksync.command.userdata.dump< / code > < / td >
< / tr >
<!-- /inventory command -->
< tr >
< td rowspan = "2" colspan = "2" > < code > /inventory< / code > < / td >
< td > View the inventory of a user/a data snapshot< / td >
< td > < code > husksync.command.inventory< / code > < / td >
< / tr >
< tr >
< td > Edit the contents of a user's current inventory< / td >
< td > < code > husksync.command.inventory.edit< / code > < / td >
< / tr >
<!-- /enderchest command -->
< tr >
< td rowspan = "2" colspan = "2" > < code > /enderchest< / code > < / td >
< td > View the Ender Chest of a user/a data snapshot< / td >
< td > < code > husksync.command.enderchest< / code > < / td >
< / tr >
< tr >
< td > Edit the contents of a user's current Ender Chest< / td >
< td > < code > husksync.command.enderchest.edit< / code > < / td >
< / tr >
< / tbody >
< / table >