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HuskSync/docs/Setup.md

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feat: add support for Fabric targeting Minecraft 1.20.1 (#217) * Upgrade the Fabric version and rewrite the code. * Migrate the completed code of version 1.19.2. * fabric: some events. * Updated open source license to Apache 2.0. * Add Plan analyzer support. * Fix build. * `UnsupportedOperationException` * More fabric implementation work, update to v3's structure * Suppress compiler warnings * Add commands, adjust registration order * Inventory and ender chest data/serializers * Update license headers * Fixup shaded library relocations * Fix build * Potion effects & location serializers * Catch `Files.createDirectory(path);` in `#getDataFolder` * Update fabric.mod.json metadata, correct icon * Events for Fabric (#218) * Added apache commons pool2 dependency A NoClassDefFoundError would get thrown without this dependency. Relocation appears to not work very well either, so it has been excluded for now * Added in Item Pickup and Drop events and mixins * Update husksync.mixins.json * Switch drop item event to using Network Handler mixin * Implemented even more events - Interact block (place too) - Interact Entity - Use Item - Block Break - Player damage - Inventory Click (handles drops) - Player Commands * Re-implement the dropItem mixin * Set dropItem mixin as cancellable * deps: Include all bukkit runtime deps * fix/fabric: Supply AudienceProvider to `ConsoleUser` constructor * docs: credit Fabric porters :) * fix: Item deserialization now working * refactor: Remove inventory debug log * docs: Update `fabric.mod.json` * refactor: update with upstream changes * fix: dangling JD comment * fix: config file reference fixes * refactor: optimize imports, fix relocation * refactor: move tag references to common * refactor: use lombok for data / serializer methods * fix: bad annotating * refactor: adjust callback formatting * fabric: bump deps, refactor to match main branch * fabric: more serializer type work * feat: register more fabric data serializers also fixes a compile issue on bukkit, and refactors the JSON serializer to be in the common module * feat: implement remaining Fabric serializers * feat: add on-the-fly DFU for Fabric Now auto-upgrades item data to support version bumps. Also improved the schema a lil' bit. * feat: add missing mixins * feat: implement toKeep/toDrop option on Fabric * feat: apply stats on sync * build: append fabric MC version to file name * feat: add HuskSync API support for Fabric Also updates the docs * refactor: fixup a deprecation in the wrong spot * refactor: optimize fabric item serializing in-line with Bukkit * feat: implement viewer GUIs on Fabric * docs: Fabric is in Alpha for now --------- Co-authored-by: hanbings <hanbings@hanbings.io> Co-authored-by: Stampede <carterblowers01@gmail.com>
6 months ago
> **Warning:** Fabric support is currently in beta and is not production ready yet. Customers can get in touch on Discord to request the Fabric build, or you can self-compile.
This will walk you through installing HuskSync on your network of Spigot or Fabric servers.
## Requirements
feat: add support for Fabric targeting Minecraft 1.20.1 (#217) * Upgrade the Fabric version and rewrite the code. * Migrate the completed code of version 1.19.2. * fabric: some events. * Updated open source license to Apache 2.0. * Add Plan analyzer support. * Fix build. * `UnsupportedOperationException` * More fabric implementation work, update to v3's structure * Suppress compiler warnings * Add commands, adjust registration order * Inventory and ender chest data/serializers * Update license headers * Fixup shaded library relocations * Fix build * Potion effects & location serializers * Catch `Files.createDirectory(path);` in `#getDataFolder` * Update fabric.mod.json metadata, correct icon * Events for Fabric (#218) * Added apache commons pool2 dependency A NoClassDefFoundError would get thrown without this dependency. Relocation appears to not work very well either, so it has been excluded for now * Added in Item Pickup and Drop events and mixins * Update husksync.mixins.json * Switch drop item event to using Network Handler mixin * Implemented even more events - Interact block (place too) - Interact Entity - Use Item - Block Break - Player damage - Inventory Click (handles drops) - Player Commands * Re-implement the dropItem mixin * Set dropItem mixin as cancellable * deps: Include all bukkit runtime deps * fix/fabric: Supply AudienceProvider to `ConsoleUser` constructor * docs: credit Fabric porters :) * fix: Item deserialization now working * refactor: Remove inventory debug log * docs: Update `fabric.mod.json` * refactor: update with upstream changes * fix: dangling JD comment * fix: config file reference fixes * refactor: optimize imports, fix relocation * refactor: move tag references to common * refactor: use lombok for data / serializer methods * fix: bad annotating * refactor: adjust callback formatting * fabric: bump deps, refactor to match main branch * fabric: more serializer type work * feat: register more fabric data serializers also fixes a compile issue on bukkit, and refactors the JSON serializer to be in the common module * feat: implement remaining Fabric serializers * feat: add on-the-fly DFU for Fabric Now auto-upgrades item data to support version bumps. Also improved the schema a lil' bit. * feat: add missing mixins * feat: implement toKeep/toDrop option on Fabric * feat: apply stats on sync * build: append fabric MC version to file name * feat: add HuskSync API support for Fabric Also updates the docs * refactor: fixup a deprecation in the wrong spot * refactor: optimize fabric item serializing in-line with Bukkit * feat: implement viewer GUIs on Fabric * docs: Fabric is in Alpha for now --------- Co-authored-by: hanbings <hanbings@hanbings.io> Co-authored-by: Stampede <carterblowers01@gmail.com>
6 months ago
> **Warning:** Mixing and matching Fabric/Spigot servers is not supported, and all servers must be running the same Minecraft version.
> **Note:** Please also note some specific legacy Paper/Purpur versions are [not compatible](Unsupported-Versions) with HuskSync.
feat: add support for Fabric targeting Minecraft 1.20.1 (#217) * Upgrade the Fabric version and rewrite the code. * Migrate the completed code of version 1.19.2. * fabric: some events. * Updated open source license to Apache 2.0. * Add Plan analyzer support. * Fix build. * `UnsupportedOperationException` * More fabric implementation work, update to v3's structure * Suppress compiler warnings * Add commands, adjust registration order * Inventory and ender chest data/serializers * Update license headers * Fixup shaded library relocations * Fix build * Potion effects & location serializers * Catch `Files.createDirectory(path);` in `#getDataFolder` * Update fabric.mod.json metadata, correct icon * Events for Fabric (#218) * Added apache commons pool2 dependency A NoClassDefFoundError would get thrown without this dependency. Relocation appears to not work very well either, so it has been excluded for now * Added in Item Pickup and Drop events and mixins * Update husksync.mixins.json * Switch drop item event to using Network Handler mixin * Implemented even more events - Interact block (place too) - Interact Entity - Use Item - Block Break - Player damage - Inventory Click (handles drops) - Player Commands * Re-implement the dropItem mixin * Set dropItem mixin as cancellable * deps: Include all bukkit runtime deps * fix/fabric: Supply AudienceProvider to `ConsoleUser` constructor * docs: credit Fabric porters :) * fix: Item deserialization now working * refactor: Remove inventory debug log * docs: Update `fabric.mod.json` * refactor: update with upstream changes * fix: dangling JD comment * fix: config file reference fixes * refactor: optimize imports, fix relocation * refactor: move tag references to common * refactor: use lombok for data / serializer methods * fix: bad annotating * refactor: adjust callback formatting * fabric: bump deps, refactor to match main branch * fabric: more serializer type work * feat: register more fabric data serializers also fixes a compile issue on bukkit, and refactors the JSON serializer to be in the common module * feat: implement remaining Fabric serializers * feat: add on-the-fly DFU for Fabric Now auto-upgrades item data to support version bumps. Also improved the schema a lil' bit. * feat: add missing mixins * feat: implement toKeep/toDrop option on Fabric * feat: apply stats on sync * build: append fabric MC version to file name * feat: add HuskSync API support for Fabric Also updates the docs * refactor: fixup a deprecation in the wrong spot * refactor: optimize fabric item serializing in-line with Bukkit * feat: implement viewer GUIs on Fabric * docs: Fabric is in Alpha for now --------- Co-authored-by: hanbings <hanbings@hanbings.io> Co-authored-by: Stampede <carterblowers01@gmail.com>
6 months ago
* A MySQL Database (v8.0+)
* **OR** a MariaDB, PostrgreSQL or MongoDB database, which are also supported
* A Redis Database (v5.0+) &mdash; see [[FAQs]] for more details.
* Any number of Spigot servers, connected by a BungeeCord or Velocity-based proxy (Minecraft v1.17.1+, running Java 17+)
feat: add support for Fabric targeting Minecraft 1.20.1 (#217) * Upgrade the Fabric version and rewrite the code. * Migrate the completed code of version 1.19.2. * fabric: some events. * Updated open source license to Apache 2.0. * Add Plan analyzer support. * Fix build. * `UnsupportedOperationException` * More fabric implementation work, update to v3's structure * Suppress compiler warnings * Add commands, adjust registration order * Inventory and ender chest data/serializers * Update license headers * Fixup shaded library relocations * Fix build * Potion effects & location serializers * Catch `Files.createDirectory(path);` in `#getDataFolder` * Update fabric.mod.json metadata, correct icon * Events for Fabric (#218) * Added apache commons pool2 dependency A NoClassDefFoundError would get thrown without this dependency. Relocation appears to not work very well either, so it has been excluded for now * Added in Item Pickup and Drop events and mixins * Update husksync.mixins.json * Switch drop item event to using Network Handler mixin * Implemented even more events - Interact block (place too) - Interact Entity - Use Item - Block Break - Player damage - Inventory Click (handles drops) - Player Commands * Re-implement the dropItem mixin * Set dropItem mixin as cancellable * deps: Include all bukkit runtime deps * fix/fabric: Supply AudienceProvider to `ConsoleUser` constructor * docs: credit Fabric porters :) * fix: Item deserialization now working * refactor: Remove inventory debug log * docs: Update `fabric.mod.json` * refactor: update with upstream changes * fix: dangling JD comment * fix: config file reference fixes * refactor: optimize imports, fix relocation * refactor: move tag references to common * refactor: use lombok for data / serializer methods * fix: bad annotating * refactor: adjust callback formatting * fabric: bump deps, refactor to match main branch * fabric: more serializer type work * feat: register more fabric data serializers also fixes a compile issue on bukkit, and refactors the JSON serializer to be in the common module * feat: implement remaining Fabric serializers * feat: add on-the-fly DFU for Fabric Now auto-upgrades item data to support version bumps. Also improved the schema a lil' bit. * feat: add missing mixins * feat: implement toKeep/toDrop option on Fabric * feat: apply stats on sync * build: append fabric MC version to file name * feat: add HuskSync API support for Fabric Also updates the docs * refactor: fixup a deprecation in the wrong spot * refactor: optimize fabric item serializing in-line with Bukkit * feat: implement viewer GUIs on Fabric * docs: Fabric is in Alpha for now --------- Co-authored-by: hanbings <hanbings@hanbings.io> Co-authored-by: Stampede <carterblowers01@gmail.com>
6 months ago
* **OR** a network of Fabric servers, connected by a Fabric proxy (Minecraft v1.20.1, running Java 17+)
## Setup Instructions
### 1. Install the jar
feat: add support for Fabric targeting Minecraft 1.20.1 (#217) * Upgrade the Fabric version and rewrite the code. * Migrate the completed code of version 1.19.2. * fabric: some events. * Updated open source license to Apache 2.0. * Add Plan analyzer support. * Fix build. * `UnsupportedOperationException` * More fabric implementation work, update to v3's structure * Suppress compiler warnings * Add commands, adjust registration order * Inventory and ender chest data/serializers * Update license headers * Fixup shaded library relocations * Fix build * Potion effects & location serializers * Catch `Files.createDirectory(path);` in `#getDataFolder` * Update fabric.mod.json metadata, correct icon * Events for Fabric (#218) * Added apache commons pool2 dependency A NoClassDefFoundError would get thrown without this dependency. Relocation appears to not work very well either, so it has been excluded for now * Added in Item Pickup and Drop events and mixins * Update husksync.mixins.json * Switch drop item event to using Network Handler mixin * Implemented even more events - Interact block (place too) - Interact Entity - Use Item - Block Break - Player damage - Inventory Click (handles drops) - Player Commands * Re-implement the dropItem mixin * Set dropItem mixin as cancellable * deps: Include all bukkit runtime deps * fix/fabric: Supply AudienceProvider to `ConsoleUser` constructor * docs: credit Fabric porters :) * fix: Item deserialization now working * refactor: Remove inventory debug log * docs: Update `fabric.mod.json` * refactor: update with upstream changes * fix: dangling JD comment * fix: config file reference fixes * refactor: optimize imports, fix relocation * refactor: move tag references to common * refactor: use lombok for data / serializer methods * fix: bad annotating * refactor: adjust callback formatting * fabric: bump deps, refactor to match main branch * fabric: more serializer type work * feat: register more fabric data serializers also fixes a compile issue on bukkit, and refactors the JSON serializer to be in the common module * feat: implement remaining Fabric serializers * feat: add on-the-fly DFU for Fabric Now auto-upgrades item data to support version bumps. Also improved the schema a lil' bit. * feat: add missing mixins * feat: implement toKeep/toDrop option on Fabric * feat: apply stats on sync * build: append fabric MC version to file name * feat: add HuskSync API support for Fabric Also updates the docs * refactor: fixup a deprecation in the wrong spot * refactor: optimize fabric item serializing in-line with Bukkit * feat: implement viewer GUIs on Fabric * docs: Fabric is in Alpha for now --------- Co-authored-by: hanbings <hanbings@hanbings.io> Co-authored-by: Stampede <carterblowers01@gmail.com>
6 months ago
- Place the plugin jar file in the `/plugins/` or `/mods/` directory of each Spigot/Fabric server respectively.
- You do not need to install HuskSync as a proxy plugin.
feat: add support for Fabric targeting Minecraft 1.20.1 (#217) * Upgrade the Fabric version and rewrite the code. * Migrate the completed code of version 1.19.2. * fabric: some events. * Updated open source license to Apache 2.0. * Add Plan analyzer support. * Fix build. * `UnsupportedOperationException` * More fabric implementation work, update to v3's structure * Suppress compiler warnings * Add commands, adjust registration order * Inventory and ender chest data/serializers * Update license headers * Fixup shaded library relocations * Fix build * Potion effects & location serializers * Catch `Files.createDirectory(path);` in `#getDataFolder` * Update fabric.mod.json metadata, correct icon * Events for Fabric (#218) * Added apache commons pool2 dependency A NoClassDefFoundError would get thrown without this dependency. Relocation appears to not work very well either, so it has been excluded for now * Added in Item Pickup and Drop events and mixins * Update husksync.mixins.json * Switch drop item event to using Network Handler mixin * Implemented even more events - Interact block (place too) - Interact Entity - Use Item - Block Break - Player damage - Inventory Click (handles drops) - Player Commands * Re-implement the dropItem mixin * Set dropItem mixin as cancellable * deps: Include all bukkit runtime deps * fix/fabric: Supply AudienceProvider to `ConsoleUser` constructor * docs: credit Fabric porters :) * fix: Item deserialization now working * refactor: Remove inventory debug log * docs: Update `fabric.mod.json` * refactor: update with upstream changes * fix: dangling JD comment * fix: config file reference fixes * refactor: optimize imports, fix relocation * refactor: move tag references to common * refactor: use lombok for data / serializer methods * fix: bad annotating * refactor: adjust callback formatting * fabric: bump deps, refactor to match main branch * fabric: more serializer type work * feat: register more fabric data serializers also fixes a compile issue on bukkit, and refactors the JSON serializer to be in the common module * feat: implement remaining Fabric serializers * feat: add on-the-fly DFU for Fabric Now auto-upgrades item data to support version bumps. Also improved the schema a lil' bit. * feat: add missing mixins * feat: implement toKeep/toDrop option on Fabric * feat: apply stats on sync * build: append fabric MC version to file name * feat: add HuskSync API support for Fabric Also updates the docs * refactor: fixup a deprecation in the wrong spot * refactor: optimize fabric item serializing in-line with Bukkit * feat: implement viewer GUIs on Fabric * docs: Fabric is in Alpha for now --------- Co-authored-by: hanbings <hanbings@hanbings.io> Co-authored-by: Stampede <carterblowers01@gmail.com>
6 months ago
- _Spigot users_: You can additionally install [ProtocolLib](https://www.spigotmc.org/resources/protocollib.1997/) or [PacketEvents](https://www.spigotmc.org/resources/packetevents-api.80279/) for better locked user handling.
- _Fabric users_: Ensure the latest Fabric API mod jar is installed!
### 2. Restart servers
- Start, then stop every server to let HuskSync generate the [[config file]].
v3.0: New modular, more compatible data format, new API, better UX (#160) * Start work on v3 * More work on task scheduling * Add comment to notification display slot * Synchronise branches * Use new HuskHomes-style task system * Bump to 2.3 * Remove HuskSyncInitializationException.java * Optimise database for MariaDB * Update libraries, move some around * Tweak command registration * Remove dummyhusksync * Fixup core synchronisation logic to use new task system * Implement new event dispatch subsystem * Remove last remaining future calls * Remove `Event#fire()` * Refactor startup process * New command subsystem, more initialization improvements, locale fixes * Update docs, tweak command perms * Reduce task number during data setting * add todo * Start work on data format / serialization refactor * More work on Bukkit impl * More serialization work * Fixes to serialization, data preview system * Start legacy conversion skeleton * Handle setting empty inventories * Start on-the-fly legacy conversion work * Add advancement conversion * Rewrite advancement get / apply logic * Start work on locked map persistence * More map persistence work * More work on map serialization * Move around persistence logic * Add testing suite * Fix item synchronisation * Finalize more reliable locked map persistence * Remove deprecated method call * remove sync feature enum * Fix held item slot syncing * Make data types modular and API-extensible * Remove some excessive debugging, minor refactor * Fixup date formatting, improve menu UIs * Finish up legacy data converting * Null safety in item stack serializaiton * Fix relocation of nbtapi, update dumping docs * Add v1/MPDB Migrators back in * Fix pinning/unpinning data not working * Consumer instead of Function for editing data * Show file size in DataSnapshotOverview * Fix getIdentifier always returning empty * Re-add items and inventory GUI commands * Improve config file, fixup data restoration * Add min time between backups (more useful backups!) * More work on backups * Fixup backup rotation frequency * Remove stdout debug print in `#getEventPriority` * Improve sync complete locale logic, fix synchronization spelling * Remove `static` on exception * Use dedicated thread for Redis, properly unsubscribe * Refactor `player` package -> `user` * `PlayerDataHolder` -> `UserDataHolder` * Make `StatisticsMap` public, but `@ApiStatus.Internal` * Suppress unused warnings on `Data` * Add option to disable Plan hook * Decompress legacy data before converting * Decompress bytes in fromBytes * Check permission node before serving TAB suggestions * Actually convert legacy item stack data * Fix syntax errors * Minor method refactor in items command * Fixup case-sensitive parsing in HuskSync command * Start API work * More work on API, fix potion effects * Fix cross-server, config formatting for auto-pinned issue * Fix confusion with UserData command, update docs images * Update commands docs * More docs updating * Fix sync feature enabled/disabled checking logic * Fix `#isCustom()` * Enable persistent_data syncing by default * docs: update Sync-Features config snippet * docs: correct typo in Sync Features * More API work * bukkit: slightly optimized schedulers * More API work, various refactorings * docs: Start new API docs * bump dependencies * Add some basic unit tests * docs: Correct typos * More docs work, annotate DB methods as `@Blocking` * Encapsulate `RedisMessage`, minor optimisations * api: Simplify `#getCurrentData` * api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling * docs: More Data Snapshot API documenting * docs: add TOC to Data Snapshot API page * bukkit: Make data types extend BukkitData * Move where custom data is stored, finish up Custom Data API docs * Optimise imports * Fix `data_manager_advancements_preview_remaining` locale * Fix advancement and playtime previews * Fix potion effect deserialization * Make snapshot_backup_frequency default to 4, more error handling/logging * docs: Add ToC to Custom Data API * docs: Minor legacy API tweaks * Remove some unneeded catch logic * Suppress a few warnings * Fix Effect constructor being supplied in wrong order
1 year ago
- HuskSync will throw an error in the console and disable itself as it is unable to connect to the database. You haven't set the credentials yet, so this is expected.
### 3. Enter Mysql & Redis database credentials
feat: add support for Fabric targeting Minecraft 1.20.1 (#217) * Upgrade the Fabric version and rewrite the code. * Migrate the completed code of version 1.19.2. * fabric: some events. * Updated open source license to Apache 2.0. * Add Plan analyzer support. * Fix build. * `UnsupportedOperationException` * More fabric implementation work, update to v3's structure * Suppress compiler warnings * Add commands, adjust registration order * Inventory and ender chest data/serializers * Update license headers * Fixup shaded library relocations * Fix build * Potion effects & location serializers * Catch `Files.createDirectory(path);` in `#getDataFolder` * Update fabric.mod.json metadata, correct icon * Events for Fabric (#218) * Added apache commons pool2 dependency A NoClassDefFoundError would get thrown without this dependency. Relocation appears to not work very well either, so it has been excluded for now * Added in Item Pickup and Drop events and mixins * Update husksync.mixins.json * Switch drop item event to using Network Handler mixin * Implemented even more events - Interact block (place too) - Interact Entity - Use Item - Block Break - Player damage - Inventory Click (handles drops) - Player Commands * Re-implement the dropItem mixin * Set dropItem mixin as cancellable * deps: Include all bukkit runtime deps * fix/fabric: Supply AudienceProvider to `ConsoleUser` constructor * docs: credit Fabric porters :) * fix: Item deserialization now working * refactor: Remove inventory debug log * docs: Update `fabric.mod.json` * refactor: update with upstream changes * fix: dangling JD comment * fix: config file reference fixes * refactor: optimize imports, fix relocation * refactor: move tag references to common * refactor: use lombok for data / serializer methods * fix: bad annotating * refactor: adjust callback formatting * fabric: bump deps, refactor to match main branch * fabric: more serializer type work * feat: register more fabric data serializers also fixes a compile issue on bukkit, and refactors the JSON serializer to be in the common module * feat: implement remaining Fabric serializers * feat: add on-the-fly DFU for Fabric Now auto-upgrades item data to support version bumps. Also improved the schema a lil' bit. * feat: add missing mixins * feat: implement toKeep/toDrop option on Fabric * feat: apply stats on sync * build: append fabric MC version to file name * feat: add HuskSync API support for Fabric Also updates the docs * refactor: fixup a deprecation in the wrong spot * refactor: optimize fabric item serializing in-line with Bukkit * feat: implement viewer GUIs on Fabric * docs: Fabric is in Alpha for now --------- Co-authored-by: hanbings <hanbings@hanbings.io> Co-authored-by: Stampede <carterblowers01@gmail.com>
6 months ago
- Navigate to the new config file on each server (`~/plugins/HuskSync/config.yml` on Spigot, `~/config/husksync/config.yml` on Fabric)
- Under `credentials` in the `database` section, enter the credentials of your (MySQL/MariaDB/MongoDB/PostgreSQL) Database. You shouldn't touch the `connection_pool` properties.
v3.0: New modular, more compatible data format, new API, better UX (#160) * Start work on v3 * More work on task scheduling * Add comment to notification display slot * Synchronise branches * Use new HuskHomes-style task system * Bump to 2.3 * Remove HuskSyncInitializationException.java * Optimise database for MariaDB * Update libraries, move some around * Tweak command registration * Remove dummyhusksync * Fixup core synchronisation logic to use new task system * Implement new event dispatch subsystem * Remove last remaining future calls * Remove `Event#fire()` * Refactor startup process * New command subsystem, more initialization improvements, locale fixes * Update docs, tweak command perms * Reduce task number during data setting * add todo * Start work on data format / serialization refactor * More work on Bukkit impl * More serialization work * Fixes to serialization, data preview system * Start legacy conversion skeleton * Handle setting empty inventories * Start on-the-fly legacy conversion work * Add advancement conversion * Rewrite advancement get / apply logic * Start work on locked map persistence * More map persistence work * More work on map serialization * Move around persistence logic * Add testing suite * Fix item synchronisation * Finalize more reliable locked map persistence * Remove deprecated method call * remove sync feature enum * Fix held item slot syncing * Make data types modular and API-extensible * Remove some excessive debugging, minor refactor * Fixup date formatting, improve menu UIs * Finish up legacy data converting * Null safety in item stack serializaiton * Fix relocation of nbtapi, update dumping docs * Add v1/MPDB Migrators back in * Fix pinning/unpinning data not working * Consumer instead of Function for editing data * Show file size in DataSnapshotOverview * Fix getIdentifier always returning empty * Re-add items and inventory GUI commands * Improve config file, fixup data restoration * Add min time between backups (more useful backups!) * More work on backups * Fixup backup rotation frequency * Remove stdout debug print in `#getEventPriority` * Improve sync complete locale logic, fix synchronization spelling * Remove `static` on exception * Use dedicated thread for Redis, properly unsubscribe * Refactor `player` package -> `user` * `PlayerDataHolder` -> `UserDataHolder` * Make `StatisticsMap` public, but `@ApiStatus.Internal` * Suppress unused warnings on `Data` * Add option to disable Plan hook * Decompress legacy data before converting * Decompress bytes in fromBytes * Check permission node before serving TAB suggestions * Actually convert legacy item stack data * Fix syntax errors * Minor method refactor in items command * Fixup case-sensitive parsing in HuskSync command * Start API work * More work on API, fix potion effects * Fix cross-server, config formatting for auto-pinned issue * Fix confusion with UserData command, update docs images * Update commands docs * More docs updating * Fix sync feature enabled/disabled checking logic * Fix `#isCustom()` * Enable persistent_data syncing by default * docs: update Sync-Features config snippet * docs: correct typo in Sync Features * More API work * bukkit: slightly optimized schedulers * More API work, various refactorings * docs: Start new API docs * bump dependencies * Add some basic unit tests * docs: Correct typos * More docs work, annotate DB methods as `@Blocking` * Encapsulate `RedisMessage`, minor optimisations * api: Simplify `#getCurrentData` * api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling * docs: More Data Snapshot API documenting * docs: add TOC to Data Snapshot API page * bukkit: Make data types extend BukkitData * Move where custom data is stored, finish up Custom Data API docs * Optimise imports * Fix `data_manager_advancements_preview_remaining` locale * Fix advancement and playtime previews * Fix potion effect deserialization * Make snapshot_backup_frequency default to 4, more error handling/logging * docs: Add ToC to Custom Data API * docs: Minor legacy API tweaks * Remove some unneeded catch logic * Suppress a few warnings * Fix Effect constructor being supplied in wrong order
1 year ago
- Under `credentials` in the `redis` section, enter the credentials of your Redis Database. If your Redis server doesn't have a password, leave the password blank as it is.
- Unless you want to have multiple clusters of servers within your network, each with separate user data, you should not change the value of `cluster_id`.
<details>
<summary>MongoDB users &mdash; additional instructions</summary>
- Navigate to the HuskSync config file on each server (`~/plugins/HuskSync/config.yml`)
- Set `type` in the `database` section to `MONGO`
- Under `credentials` in the `database` section, enter the credentials of your MongoDB Database. You shouldn't touch the `connection_pool` properties.
- Under `parameters` in the `mongo_settings` section, ensure the specified `&authSource=` matches the database you are using (default is `HuskSync`).
#### Additional setup for MongoDB Atlas
- Set `using_atlas` in the `mongo_settings` section to `true`.
- Remove `&authSource=HuskSync` from `parameters` in the `mongo_settings`.
(The `port` setting in `credentials` is disregarded when using Atlas.)
</details>
<details>
<summary>Pterodactyl self-hosts &mdash; Redis setup instructions</summary>
If you are hosting your Redis server on the same node as your servers, you need to use `172.18.0.1` as your host (or equivalent if you changed your network settings), and bind it in the Redis config `nano /etc/redis/redis.conf`.
You will also need to uncomment the `requirepass` directive and set a password to allow outside connections, or disable `protected-mode`. Once a password is set and Redis is restarted `systemctl restart redis`, you will also need to update the password in your pterodactyl `.env` (`nano /var/www/pterodactyl/.env`) and refresh the cache `cd /var/www/pterodactyl && php artisan config:clear`.
You may also need to allow connections from your firewall depending on your distribution.
</details>
### 4. Set server names in server.yml files
feat: add support for Fabric targeting Minecraft 1.20.1 (#217) * Upgrade the Fabric version and rewrite the code. * Migrate the completed code of version 1.19.2. * fabric: some events. * Updated open source license to Apache 2.0. * Add Plan analyzer support. * Fix build. * `UnsupportedOperationException` * More fabric implementation work, update to v3's structure * Suppress compiler warnings * Add commands, adjust registration order * Inventory and ender chest data/serializers * Update license headers * Fixup shaded library relocations * Fix build * Potion effects & location serializers * Catch `Files.createDirectory(path);` in `#getDataFolder` * Update fabric.mod.json metadata, correct icon * Events for Fabric (#218) * Added apache commons pool2 dependency A NoClassDefFoundError would get thrown without this dependency. Relocation appears to not work very well either, so it has been excluded for now * Added in Item Pickup and Drop events and mixins * Update husksync.mixins.json * Switch drop item event to using Network Handler mixin * Implemented even more events - Interact block (place too) - Interact Entity - Use Item - Block Break - Player damage - Inventory Click (handles drops) - Player Commands * Re-implement the dropItem mixin * Set dropItem mixin as cancellable * deps: Include all bukkit runtime deps * fix/fabric: Supply AudienceProvider to `ConsoleUser` constructor * docs: credit Fabric porters :) * fix: Item deserialization now working * refactor: Remove inventory debug log * docs: Update `fabric.mod.json` * refactor: update with upstream changes * fix: dangling JD comment * fix: config file reference fixes * refactor: optimize imports, fix relocation * refactor: move tag references to common * refactor: use lombok for data / serializer methods * fix: bad annotating * refactor: adjust callback formatting * fabric: bump deps, refactor to match main branch * fabric: more serializer type work * feat: register more fabric data serializers also fixes a compile issue on bukkit, and refactors the JSON serializer to be in the common module * feat: implement remaining Fabric serializers * feat: add on-the-fly DFU for Fabric Now auto-upgrades item data to support version bumps. Also improved the schema a lil' bit. * feat: add missing mixins * feat: implement toKeep/toDrop option on Fabric * feat: apply stats on sync * build: append fabric MC version to file name * feat: add HuskSync API support for Fabric Also updates the docs * refactor: fixup a deprecation in the wrong spot * refactor: optimize fabric item serializing in-line with Bukkit * feat: implement viewer GUIs on Fabric * docs: Fabric is in Alpha for now --------- Co-authored-by: hanbings <hanbings@hanbings.io> Co-authored-by: Stampede <carterblowers01@gmail.com>
6 months ago
- Navigate to the server name file on each server (`~/plugins/HuskSync/server.yml` on Spigot, `~/config/husksync/server.yml` on Fabric)
- Set the `name:` of the server in this file to the ID of this server as defined in the config of your proxy (e.g., if this is the "hub" server you access with `/server hub`, put `'hub'` here)
### 5. Start every server again
v3.0: New modular, more compatible data format, new API, better UX (#160) * Start work on v3 * More work on task scheduling * Add comment to notification display slot * Synchronise branches * Use new HuskHomes-style task system * Bump to 2.3 * Remove HuskSyncInitializationException.java * Optimise database for MariaDB * Update libraries, move some around * Tweak command registration * Remove dummyhusksync * Fixup core synchronisation logic to use new task system * Implement new event dispatch subsystem * Remove last remaining future calls * Remove `Event#fire()` * Refactor startup process * New command subsystem, more initialization improvements, locale fixes * Update docs, tweak command perms * Reduce task number during data setting * add todo * Start work on data format / serialization refactor * More work on Bukkit impl * More serialization work * Fixes to serialization, data preview system * Start legacy conversion skeleton * Handle setting empty inventories * Start on-the-fly legacy conversion work * Add advancement conversion * Rewrite advancement get / apply logic * Start work on locked map persistence * More map persistence work * More work on map serialization * Move around persistence logic * Add testing suite * Fix item synchronisation * Finalize more reliable locked map persistence * Remove deprecated method call * remove sync feature enum * Fix held item slot syncing * Make data types modular and API-extensible * Remove some excessive debugging, minor refactor * Fixup date formatting, improve menu UIs * Finish up legacy data converting * Null safety in item stack serializaiton * Fix relocation of nbtapi, update dumping docs * Add v1/MPDB Migrators back in * Fix pinning/unpinning data not working * Consumer instead of Function for editing data * Show file size in DataSnapshotOverview * Fix getIdentifier always returning empty * Re-add items and inventory GUI commands * Improve config file, fixup data restoration * Add min time between backups (more useful backups!) * More work on backups * Fixup backup rotation frequency * Remove stdout debug print in `#getEventPriority` * Improve sync complete locale logic, fix synchronization spelling * Remove `static` on exception * Use dedicated thread for Redis, properly unsubscribe * Refactor `player` package -> `user` * `PlayerDataHolder` -> `UserDataHolder` * Make `StatisticsMap` public, but `@ApiStatus.Internal` * Suppress unused warnings on `Data` * Add option to disable Plan hook * Decompress legacy data before converting * Decompress bytes in fromBytes * Check permission node before serving TAB suggestions * Actually convert legacy item stack data * Fix syntax errors * Minor method refactor in items command * Fixup case-sensitive parsing in HuskSync command * Start API work * More work on API, fix potion effects * Fix cross-server, config formatting for auto-pinned issue * Fix confusion with UserData command, update docs images * Update commands docs * More docs updating * Fix sync feature enabled/disabled checking logic * Fix `#isCustom()` * Enable persistent_data syncing by default * docs: update Sync-Features config snippet * docs: correct typo in Sync Features * More API work * bukkit: slightly optimized schedulers * More API work, various refactorings * docs: Start new API docs * bump dependencies * Add some basic unit tests * docs: Correct typos * More docs work, annotate DB methods as `@Blocking` * Encapsulate `RedisMessage`, minor optimisations * api: Simplify `#getCurrentData` * api: Simplify `editCurrentData`, using `ThrowingConsumers` for better error handling * docs: More Data Snapshot API documenting * docs: add TOC to Data Snapshot API page * bukkit: Make data types extend BukkitData * Move where custom data is stored, finish up Custom Data API docs * Optimise imports * Fix `data_manager_advancements_preview_remaining` locale * Fix advancement and playtime previews * Fix potion effect deserialization * Make snapshot_backup_frequency default to 4, more error handling/logging * docs: Add ToC to Custom Data API * docs: Minor legacy API tweaks * Remove some unneeded catch logic * Suppress a few warnings * Fix Effect constructor being supplied in wrong order
1 year ago
- Provided your MySQL and Redis credentials were correct, synchronization should begin as soon as you start your servers again.
- If you need to import data from HuskSync v1.x or MySQLPlayerDataBridge, please see the guides below:
- [[Legacy Migration]]
- [[MPDB Migration]]