refactor: update a few config comments

feat/data-edit-commands
William 10 months ago
parent c75114b858
commit 08944ffd35
No known key found for this signature in database

@ -56,7 +56,7 @@ public class Settings {
Documentation: https://william278.net/docs/husksync""";
// Top-level settings
@Comment("Locale of the default language file to use. Docs: https://william278.net/docs/husksync/translations")
@Comment({"Locale of the default language file to use.", "Docs: https://william278.net/docs/husksync/translations"})
private String language = Locales.DEFAULT_LOCALE;
@Comment("Whether to automatically check for plugin updates on startup")
@ -72,7 +72,7 @@ public class Settings {
@Comment("Whether to provide modern, rich TAB suggestions for commands (if available)")
private boolean brigadierTabCompletion = false;
@Comment("Whether to enable the Player Analytics hook. Docs: https://william278.net/docs/husksync/plan-hook")
@Comment({"Whether to enable the Player Analytics hook.", "Docs: https://william278.net/docs/husksync/plan-hook"})
private boolean enablePlanHook = true;
@ -105,8 +105,7 @@ public class Settings {
"useUnicode=true", "characterEncoding=UTF-8");
}
@Comment({"MYSQL / MARIADB database Hikari connection pool properties.",
"Don't modify this unless you know what you're doing!"})
@Comment("MYSQL / MARIADB database Hikari connection pool properties. Don't modify this unless you know what you're doing!")
private PoolSettings connectionPool = new PoolSettings();
@Getter
@ -152,8 +151,7 @@ public class Settings {
private boolean useSsl = false;
}
@Comment({"Advanced configuration for users of Redis sentinel.",
"If you don't know what this is, do not modify anything in this section."})
@Comment("Options for if you're using Redis sentinel. Don't modify this unless you know what you're doing!")
private RedisSentinel sentinel = new RedisSentinel();
@Getter
@ -178,8 +176,8 @@ public class Settings {
@NoArgsConstructor(access = AccessLevel.PRIVATE)
public static class SynchronizationSettings {
@Comment("The data synchronization mode to use (LOCKSTEP or DELAY). LOCKSTEP is recommended for most networks."
+ " Docs: https://william278.net/docs/husksync/sync-modes")
@Comment({"The data synchronization mode to use (LOCKSTEP or DELAY). LOCKSTEP is recommended for most networks.",
"Docs: https://william278.net/docs/husksync/sync-modes"})
private DataSyncer.Mode mode = DataSyncer.Mode.LOCKSTEP;
@Comment("The number of data snapshot backups that should be kept at once per user")
@ -188,8 +186,8 @@ public class Settings {
@Comment("Number of hours between new snapshots being saved as backups (Use \"0\" to backup all snapshots)")
private int snapshotBackupFrequency = 4;
@Comment("List of save cause IDs for which a snapshot will be automatically pinned (so it won't be rotated)."
+ " Docs: https://william278.net/docs/husksync/data-rotation#save-causes")
@Comment({"List of save cause IDs for which a snapshot will be automatically pinned (so it won't be rotated).",
"Docs: https://william278.net/docs/husksync/data-rotation#save-causes"})
@Getter(AccessLevel.NONE)
private List<String> autoPinnedSaveCauses = List.of(
DataSnapshot.SaveCause.INVENTORY_COMMAND.name(),
@ -213,7 +211,7 @@ public class Settings {
private boolean enabled = false;
@Comment("What items to save in death snapshots? (DROPS or ITEMS_TO_KEEP). "
+ " Note that ITEMS_TO_KEEP (suggested for keepInventory servers) requires a Paper 1.19.4+ server.")
+ "Note that ITEMS_TO_KEEP (suggested for keepInventory servers) requires a Paper 1.19.4+ server.")
private DeathItemsMode itemsToSave = DeathItemsMode.DROPS;
@Comment("Should a death snapshot still be created even if the items to save on the player's death are empty?")
@ -247,7 +245,7 @@ public class Settings {
+ "pulling data from the database instead (i.e., if the user did not change servers).")
private int networkLatencyMilliseconds = 500;
@Comment("Which data types to synchronize (Docs: https://william278.net/docs/husksync/sync-features)")
@Comment({"Which data types to synchronize.", "Docs: https://william278.net/docs/husksync/sync-features"})
@Getter(AccessLevel.NONE)
private Map<String, Boolean> features = Identifier.getConfigMap();
@ -261,6 +259,7 @@ public class Settings {
public boolean doAutoPin(@NotNull DataSnapshot.SaveCause cause) {
return autoPinnedSaveCauses.contains(cause.name());
}
public boolean isFeatureEnabled(@NotNull Identifier id) {
return id.isCustom() || features.getOrDefault(id.getKeyValue(), id.isEnabledByDefault());
}

@ -18,7 +18,9 @@ This page contains the configuration structure for HuskSync.
# ┣╸ Information: https://william278.net/project/husksync
# ┣╸ Config Help: https://william278.net/docs/husksync/config-file/
# ┗╸ Documentation: https://william278.net/docs/husksync
# Locale of the default language file to use. Docs: https://william278.net/docs/husksync/translations
# Locale of the default language file to use.
# Docs: https://william278.net/docs/husksync/translations
language: en-gb
# Whether to automatically check for plugin updates on startup
check_for_updates: true
@ -28,21 +30,23 @@ cluster_id: ''
debug_logging: false
# Whether to provide modern, rich TAB suggestions for commands (if available)
brigadier_tab_completion: false
# Whether to enable the Player Analytics hook. Docs: https://william278.net/docs/husksync/plan-hook
# Whether to enable the Player Analytics hook.
# Docs: https://william278.net/docs/husksync/plan-hook
enable_plan_hook: true
# Database settings
database:
# Type of database to use (MYSQL, MARIADB)
type: MYSQL
# Specify credentials here for your MYSQL or MARIADB database
credentials:
# Specify credentials here for your MYSQL or MARIADB database
host: localhost
port: 3306
database: HuskSync
username: root
password: pa55w0rd
parameters: ?autoReconnect=true&useSSL=false&useUnicode=true&characterEncoding=UTF-8
# MYSQL / MARIADB database Hikari connection pool properties. Don't modify this unless you know what you're doing!
connection_pool:
# MYSQL / MARIADB database Hikari connection pool properties. Don't modify this unless you know what you're doing!
maximum_pool_size: 10
minimum_idle: 10
maximum_lifetime: 1800000
@ -52,21 +56,32 @@ database:
table_names:
users: husksync_users
user_data: husksync_user_data
# Redis settings
redis:
# Specify the credentials of your Redis database here. Set "password" to '' if you don't have one
credentials:
# Specify the credentials of your Redis database here. Set "password" to '' if you don't have one
host: localhost
port: 6379
password: ''
use_ssl: false
use_ssl: false
# Options for if you're using Redis sentinel. Don't modify this unless you know what you're doing!
sentinel:
# The master set name for the Redis sentinel.
master: ''
# List of host:port pairs
nodes: []
password: ''
# Redis settings
synchronization:
# The data synchronization mode to use (LOCKSTEP or DELAY). LOCKSTEP is recommended for most networks. Docs: https://william278.net/docs/husksync/sync-modes
# The data synchronization mode to use (LOCKSTEP or DELAY). LOCKSTEP is recommended for most networks.
# Docs: https://william278.net/docs/husksync/sync-modes
mode: LOCKSTEP
# The number of data snapshot backups that should be kept at once per user
max_user_data_snapshots: 16
# Number of hours between new snapshots being saved as backups (Use "0" to backup all snapshots)
snapshot_backup_frequency: 4
# List of save cause IDs for which a snapshot will be automatically pinned (so it won't be rotated). Docs: https://william278.net/docs/husksync/data-rotation#save-causes
# List of save cause IDs for which a snapshot will be automatically pinned (so it won't be rotated).
# Docs: https://william278.net/docs/husksync/data-rotation#save-causes
auto_pinned_save_causes:
- INVENTORY_COMMAND
- ENDERCHEST_COMMAND
@ -75,29 +90,30 @@ synchronization:
- MPDB_MIGRATION
# Whether to create a snapshot for users on a world when the server saves that world
save_on_world_save: true
# Configuration for how and when to sync player data when they die
save_on_death:
# Whether to create a snapshot for users when they die (containing their death drops)
enabled: true
# What items to save in death snapshots? (DROPS or ITEMS_TO_KEEP). Note that ITEMS_TO_KEEP (suggested for keepInventory servers) requires a Paper 1.19.4+ server
enabled: false
# What items to save in death snapshots? (DROPS or ITEMS_TO_KEEP). Note that ITEMS_TO_KEEP (suggested for keepInventory servers) requires a Paper 1.19.4+ server.
items_to_save: DROPS
# Should a death snapshot still be created even if the items to save on the player's death are empty?
save_empty_items: false
save_empty_items: true
# Whether dead players who log out and log in to a different server should have their items saved.
sync_dead_players_changing_server: true
# Whether to use the snappy data compression algorithm. Keep on unless you know what you're doing
compress_data: true
# Where to display sync notifications (ACTION_BAR, CHAT, TOAST or NONE)
notification_display_slot: ACTION_BAR
# (Experimental) Persist Cartography Table locked maps to let them be viewed on any server
# Persist maps locked in a Cartography Table to let them be viewed on any server
persist_locked_maps: true
# Whether to synchronize player max health (requires health syncing to be enabled)
synchronize_max_health: true
# If using the DELAY sync method, how long should this server listen for Redis key data updates before pulling data from the database instead (i.e., if the user did not change servers).
network_latency_milliseconds: 500
# Which data types to synchronize (Docs: https://william278.net/docs/husksync/sync-features)
# Which data types to synchronize.
# Docs: https://william278.net/docs/husksync/sync-features
features:
hunger: true
persistent_data: false
persistent_data: true
inventory: true
game_mode: true
advancements: true
@ -107,6 +123,7 @@ synchronization:
location: false
statistics: true
health: true
hunger: true
# Commands which should be blocked before a player has finished syncing (Use * to block all commands)
blacklisted_commands_while_locked:
- '*'
@ -124,11 +141,12 @@ synchronization:
```yaml
# ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓
# ┃ HuskSync Server ID config
# ┃ HuskSync - Server ID
# ┃ Developed by William278 ┃
# ┣━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
# ┣╸ This file should contain the ID of this server as defined in your proxy config.
# ┗╸ If you join it using /server alpha, then set it to 'alpha' (case-sensitive)
name: beta
```

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