forked from public-mirrors/HuskSync
Remove proprietary code
parent
e35cebe0e4
commit
2a34c5baa7
@ -1,277 +0,0 @@
|
||||
package me.william278.husksync.bukkit.data;
|
||||
|
||||
import me.william278.husksync.redis.RedisMessage;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.advancement.Advancement;
|
||||
import org.bukkit.advancement.AdvancementProgress;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.util.io.BukkitObjectInputStream;
|
||||
import org.bukkit.util.io.BukkitObjectOutputStream;
|
||||
import org.yaml.snakeyaml.external.biz.base64Coder.Base64Coder;
|
||||
|
||||
import java.io.ByteArrayInputStream;
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Class for serializing and deserializing player inventories and Ender Chests contents ({@link ItemStack[]}) as base64 strings.
|
||||
* Based on https://gist.github.com/graywolf336/8153678 by graywolf336
|
||||
* Modified for 1.16 via https://gist.github.com/graywolf336/8153678#gistcomment-3551376 by efindus
|
||||
*
|
||||
* @author efindus
|
||||
* @author graywolf336
|
||||
* @author William278
|
||||
*/
|
||||
public final class DataSerializer {
|
||||
|
||||
/**
|
||||
* Converts the player inventory to a Base64 encoded string.
|
||||
*
|
||||
* @param inventory the inventory to convert to Base64.
|
||||
* @return string with serialized Inventory
|
||||
* @throws IllegalStateException in the event the item stacks cannot be saved
|
||||
*/
|
||||
public static String getSerializedInventoryContents(Inventory inventory) throws IllegalStateException {
|
||||
// This contains contents, armor and offhand (contents are indexes 0 - 35, armor 36 - 39, offhand - 40)
|
||||
return itemStackArrayToBase64(inventory.getContents());
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the player inventory to a Base64 encoded string.
|
||||
*
|
||||
* @param player whose Ender Chest will be turned into Base64.
|
||||
* @return string with serialized Ender Chest
|
||||
* @throws IllegalStateException in the event the item stacks cannot be saved
|
||||
*/
|
||||
public static String getSerializedEnderChestContents(Player player) throws IllegalStateException {
|
||||
// This contains all slots (0-27) in the player's Ender Chest
|
||||
return itemStackArrayToBase64(player.getEnderChest().getContents());
|
||||
}
|
||||
|
||||
public static String getSerializedEffectData(Player player) {
|
||||
PotionEffect[] potionEffects = new PotionEffect[player.getActivePotionEffects().size()];
|
||||
int x = 0;
|
||||
for (PotionEffect effect : player.getActivePotionEffects()) {
|
||||
potionEffects[x] = effect;
|
||||
x++;
|
||||
}
|
||||
return effectArrayToBase64(potionEffects);
|
||||
}
|
||||
|
||||
public static String effectArrayToBase64(PotionEffect[] effects) {
|
||||
try {
|
||||
ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
|
||||
try (BukkitObjectOutputStream dataOutput = new BukkitObjectOutputStream(outputStream)) {
|
||||
dataOutput.writeInt(effects.length);
|
||||
|
||||
for (PotionEffect effect : effects) {
|
||||
if (effect != null) {
|
||||
dataOutput.writeObject(effect.serialize());
|
||||
} else {
|
||||
dataOutput.writeObject(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
return Base64Coder.encodeLines(outputStream.toByteArray());
|
||||
} catch (Exception e) {
|
||||
throw new IllegalStateException("Unable to save potion effects.", e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A method to serialize an {@link ItemStack} array to Base64 String.
|
||||
*
|
||||
* @param items to turn into a Base64 String.
|
||||
* @return Base64 string of the items.
|
||||
* @throws IllegalStateException in the event the item stacks cannot be saved
|
||||
*/
|
||||
public static String itemStackArrayToBase64(ItemStack[] items) throws IllegalStateException {
|
||||
try {
|
||||
ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
|
||||
try (BukkitObjectOutputStream dataOutput = new BukkitObjectOutputStream(outputStream)) {
|
||||
dataOutput.writeInt(items.length);
|
||||
|
||||
for (ItemStack item : items) {
|
||||
if (item != null) {
|
||||
dataOutput.writeObject(item.serialize());
|
||||
} else {
|
||||
dataOutput.writeObject(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
return Base64Coder.encodeLines(outputStream.toByteArray());
|
||||
} catch (Exception e) {
|
||||
throw new IllegalStateException("Unable to save item stacks.", e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets an array of ItemStacks from a Base64 string.
|
||||
*
|
||||
* @param data Base64 string to convert to ItemStack array.
|
||||
* @return ItemStack array created from the Base64 string.
|
||||
* @throws IOException in the event the class type cannot be decoded
|
||||
*/
|
||||
@SuppressWarnings("unchecked") // Ignore the unchecked cast here
|
||||
public static ItemStack[] itemStackArrayFromBase64(String data) throws IOException {
|
||||
// Return an empty ItemStack[] if the data is empty
|
||||
if (data.isEmpty()) {
|
||||
return new ItemStack[0];
|
||||
}
|
||||
try (ByteArrayInputStream inputStream = new ByteArrayInputStream(Base64Coder.decodeLines(data))) {
|
||||
BukkitObjectInputStream dataInput = new BukkitObjectInputStream(inputStream);
|
||||
ItemStack[] items = new ItemStack[dataInput.readInt()];
|
||||
|
||||
for (int Index = 0; Index < items.length; Index++) {
|
||||
Map<String, Object> stack = (Map<String, Object>) dataInput.readObject();
|
||||
|
||||
if (stack != null) {
|
||||
items[Index] = ItemStack.deserialize(stack);
|
||||
} else {
|
||||
items[Index] = null;
|
||||
}
|
||||
}
|
||||
|
||||
return items;
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked") // Ignore the unchecked cast here
|
||||
public static PotionEffect[] potionEffectArrayFromBase64(String data) throws IOException {
|
||||
// Return an empty PotionEffect[] if the data is empty
|
||||
if (data.isEmpty()) {
|
||||
return new PotionEffect[0];
|
||||
}
|
||||
try (ByteArrayInputStream inputStream = new ByteArrayInputStream(Base64Coder.decodeLines(data))) {
|
||||
BukkitObjectInputStream dataInput = new BukkitObjectInputStream(inputStream);
|
||||
PotionEffect[] items = new PotionEffect[dataInput.readInt()];
|
||||
|
||||
for (int Index = 0; Index < items.length; Index++) {
|
||||
Map<String, Object> effect = (Map<String, Object>) dataInput.readObject();
|
||||
|
||||
if (effect != null) {
|
||||
items[Index] = new PotionEffect(effect);
|
||||
} else {
|
||||
items[Index] = null;
|
||||
}
|
||||
}
|
||||
|
||||
return items;
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public static PlayerLocation deserializePlayerLocationData(String serializedLocationData) throws IOException {
|
||||
if (serializedLocationData.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
try {
|
||||
return (PlayerLocation) me.william278.husksync.redis.RedisMessage.deserialize(serializedLocationData);
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public static String getSerializedLocation(Player player) throws IOException {
|
||||
final Location playerLocation = player.getLocation();
|
||||
return me.william278.husksync.redis.RedisMessage.serialize(new PlayerLocation(playerLocation.getX(), playerLocation.getY(), playerLocation.getZ(),
|
||||
playerLocation.getYaw(), playerLocation.getPitch(), player.getWorld().getName(), player.getWorld().getEnvironment()));
|
||||
}
|
||||
|
||||
public record PlayerLocation(double x, double y, double z, float yaw, float pitch,
|
||||
String worldName, World.Environment environment) implements Serializable {
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked") // Ignore the unchecked cast here
|
||||
public static ArrayList<AdvancementRecord> deserializeAdvancementData(String serializedAdvancementData) throws IOException {
|
||||
if (serializedAdvancementData.isEmpty()) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
try {
|
||||
return (ArrayList<AdvancementRecord>) me.william278.husksync.redis.RedisMessage.deserialize(serializedAdvancementData);
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public static String getSerializedAdvancements(Player player) throws IOException {
|
||||
Iterator<Advancement> serverAdvancements = Bukkit.getServer().advancementIterator();
|
||||
ArrayList<AdvancementRecord> advancementData = new ArrayList<>();
|
||||
|
||||
while (serverAdvancements.hasNext()) {
|
||||
final AdvancementProgress progress = player.getAdvancementProgress(serverAdvancements.next());
|
||||
final NamespacedKey advancementKey = progress.getAdvancement().getKey();
|
||||
final ArrayList<String> awardedCriteria = new ArrayList<>(progress.getAwardedCriteria());
|
||||
advancementData.add(new AdvancementRecord(advancementKey.getNamespace() + ":" + advancementKey.getKey(), awardedCriteria));
|
||||
}
|
||||
|
||||
return me.william278.husksync.redis.RedisMessage.serialize(advancementData);
|
||||
}
|
||||
|
||||
public record AdvancementRecord(String advancementKey,
|
||||
ArrayList<String> awardedAdvancementCriteria) implements Serializable {
|
||||
}
|
||||
|
||||
public static StatisticData deserializeStatisticData(String serializedStatisticData) throws IOException {
|
||||
if (serializedStatisticData.isEmpty()) {
|
||||
return new StatisticData(new HashMap<>(), new HashMap<>(), new HashMap<>(), new HashMap<>());
|
||||
}
|
||||
try {
|
||||
return (StatisticData) me.william278.husksync.redis.RedisMessage.deserialize(serializedStatisticData);
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public static String getSerializedStatisticData(Player player) throws IOException {
|
||||
HashMap<Statistic, Integer> untypedStatisticValues = new HashMap<>();
|
||||
HashMap<Statistic, HashMap<Material, Integer>> blockStatisticValues = new HashMap<>();
|
||||
HashMap<Statistic, HashMap<Material, Integer>> itemStatisticValues = new HashMap<>();
|
||||
HashMap<Statistic, HashMap<EntityType, Integer>> entityStatisticValues = new HashMap<>();
|
||||
for (Statistic statistic : Statistic.values()) {
|
||||
switch (statistic.getType()) {
|
||||
case ITEM -> {
|
||||
HashMap<Material, Integer> itemValues = new HashMap<>();
|
||||
for (Material itemMaterial : Arrays.stream(Material.values()).filter(Material::isItem).collect(Collectors.toList())) {
|
||||
itemValues.put(itemMaterial, player.getStatistic(statistic, itemMaterial));
|
||||
}
|
||||
itemStatisticValues.put(statistic, itemValues);
|
||||
}
|
||||
case BLOCK -> {
|
||||
HashMap<Material, Integer> blockValues = new HashMap<>();
|
||||
for (Material blockMaterial : Arrays.stream(Material.values()).filter(Material::isBlock).collect(Collectors.toList())) {
|
||||
blockValues.put(blockMaterial, player.getStatistic(statistic, blockMaterial));
|
||||
}
|
||||
blockStatisticValues.put(statistic, blockValues);
|
||||
}
|
||||
case ENTITY -> {
|
||||
HashMap<EntityType, Integer> entityValues = new HashMap<>();
|
||||
for (EntityType type : Arrays.stream(EntityType.values()).filter(EntityType::isAlive).collect(Collectors.toList())) {
|
||||
entityValues.put(type, player.getStatistic(statistic, type));
|
||||
}
|
||||
entityStatisticValues.put(statistic, entityValues);
|
||||
}
|
||||
case UNTYPED -> untypedStatisticValues.put(statistic, player.getStatistic(statistic));
|
||||
}
|
||||
}
|
||||
|
||||
StatisticData statisticData = new StatisticData(untypedStatisticValues, blockStatisticValues, itemStatisticValues, entityStatisticValues);
|
||||
return RedisMessage.serialize(statisticData);
|
||||
}
|
||||
|
||||
public record StatisticData(HashMap<Statistic, Integer> untypedStatisticValues,
|
||||
HashMap<Statistic, HashMap<Material, Integer>> blockStatisticValues,
|
||||
HashMap<Statistic, HashMap<Material, Integer>> itemStatisticValues,
|
||||
HashMap<Statistic, HashMap<EntityType, Integer>> entityStatisticValues) implements Serializable {
|
||||
}
|
||||
}
|
@ -0,0 +1,288 @@
|
||||
package me.william278.husksync.bukkit.data;
|
||||
|
||||
import me.william278.husksync.redis.RedisMessage;
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.advancement.Advancement;
|
||||
import org.bukkit.advancement.AdvancementProgress;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.util.io.BukkitObjectInputStream;
|
||||
import org.bukkit.util.io.BukkitObjectOutputStream;
|
||||
import org.yaml.snakeyaml.external.biz.base64Coder.Base64Coder;
|
||||
|
||||
import java.io.ByteArrayInputStream;
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.Serializable;
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class PlayerSerializer {
|
||||
|
||||
/**
|
||||
* Returns a serialized array of {@link ItemStack}s
|
||||
*
|
||||
* @param inventoryContents The contents of the inventory
|
||||
* @return The serialized inventory contents
|
||||
*/
|
||||
public static String serializeInventory(ItemStack[] inventoryContents) {
|
||||
// Create an output stream that will be encoded into base 64
|
||||
ByteArrayOutputStream byteOutputStream = new ByteArrayOutputStream();
|
||||
|
||||
try (BukkitObjectOutputStream bukkitOutputStream = new BukkitObjectOutputStream(byteOutputStream)) {
|
||||
// Define the length of the inventory array to serialize
|
||||
bukkitOutputStream.writeInt(inventoryContents.length);
|
||||
|
||||
// Write each serialize each ItemStack to the output stream
|
||||
for (ItemStack inventoryItem : inventoryContents) {
|
||||
bukkitOutputStream.writeObject(serializeItemStack(inventoryItem));
|
||||
}
|
||||
|
||||
// Return encoded data, using the encoder from SnakeYaml to get a ByteArray conversion
|
||||
return Base64Coder.encodeLines(byteOutputStream.toByteArray());
|
||||
} catch (IOException e) {
|
||||
throw new IllegalArgumentException("Failed to serialize item stack data");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an array of ItemStacks from serialized inventory data
|
||||
*
|
||||
* @param inventoryData The serialized {@link ItemStack[]} array
|
||||
* @return The inventory contents as an array of {@link ItemStack}s
|
||||
* @throws IOException If the deserialization fails reading data from the InputStream
|
||||
* @throws ClassNotFoundException If the deserialization class cannot be found
|
||||
*/
|
||||
public static ItemStack[] deserializeInventory(String inventoryData) throws IOException, ClassNotFoundException {
|
||||
// Return empty array if there is no inventory data (set the player as having an empty inventory)
|
||||
if (inventoryData.isEmpty()) {
|
||||
return new ItemStack[0];
|
||||
}
|
||||
|
||||
// Create a byte input stream to read the serialized data
|
||||
try (ByteArrayInputStream byteInputStream = new ByteArrayInputStream(Base64Coder.decodeLines(inventoryData))) {
|
||||
try (BukkitObjectInputStream bukkitInputStream = new BukkitObjectInputStream(byteInputStream)) {
|
||||
// Read the length of the Bukkit input stream and set the length of the array to this value
|
||||
ItemStack[] inventoryContents = new ItemStack[bukkitInputStream.readInt()];
|
||||
|
||||
// Set the ItemStacks in the array from deserialized ItemStack data
|
||||
int slotIndex = 0;
|
||||
for (ItemStack ignored : inventoryContents) {
|
||||
inventoryContents[slotIndex] = deserializeItemStack(bukkitInputStream.readObject());
|
||||
slotIndex++;
|
||||
}
|
||||
|
||||
// Return the finished, serialized inventory contents
|
||||
return inventoryContents;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the serialized version of an {@link ItemStack} as a string to object Map
|
||||
*
|
||||
* @param item The {@link ItemStack} to serialize
|
||||
* @return The serialized {@link ItemStack}
|
||||
*/
|
||||
private static Map<String, Object> serializeItemStack(ItemStack item) {
|
||||
return item != null ? item.serialize() : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the deserialized {@link ItemStack} from the Object read from the {@link BukkitObjectInputStream}
|
||||
*
|
||||
* @param serializedItemStack The serialized item stack; a String-Object map
|
||||
* @return The deserialized {@link ItemStack}
|
||||
*/
|
||||
@SuppressWarnings("unchecked") // Ignore the "Unchecked cast" warning
|
||||
private static ItemStack deserializeItemStack(Object serializedItemStack) {
|
||||
return serializedItemStack != null ? ItemStack.deserialize((Map<String, Object>) serializedItemStack) : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a serialized array of {@link PotionEffect}s
|
||||
*
|
||||
* @param potionEffects The potion effect array
|
||||
* @return The serialized potion effects
|
||||
*/
|
||||
public static String serializePotionEffects(PotionEffect[] potionEffects) {
|
||||
// Create an output stream that will be encoded into base 64
|
||||
ByteArrayOutputStream byteOutputStream = new ByteArrayOutputStream();
|
||||
|
||||
try (BukkitObjectOutputStream bukkitOutputStream = new BukkitObjectOutputStream(byteOutputStream)) {
|
||||
// Define the length of the potion effect array to serialize
|
||||
bukkitOutputStream.writeInt(potionEffects.length);
|
||||
|
||||
// Write each serialize each PotionEffect to the output stream
|
||||
for (PotionEffect potionEffect : potionEffects) {
|
||||
bukkitOutputStream.writeObject(serializePotionEffect(potionEffect));
|
||||
}
|
||||
|
||||
// Return encoded data, using the encoder from SnakeYaml to get a ByteArray conversion
|
||||
return Base64Coder.encodeLines(byteOutputStream.toByteArray());
|
||||
} catch (IOException e) {
|
||||
throw new IllegalArgumentException("Failed to serialize potion effect data");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns an array of ItemStacks from serialized potion effect data
|
||||
*
|
||||
* @param potionEffectData The serialized {@link PotionEffect[]} array
|
||||
* @return The {@link PotionEffect}s
|
||||
* @throws IOException If the deserialization fails reading data from the InputStream
|
||||
* @throws ClassNotFoundException If the deserialization class cannot be found
|
||||
*/
|
||||
public static PotionEffect[] deserializePotionEffects(String potionEffectData) throws IOException, ClassNotFoundException {
|
||||
// Return empty array if there is no potion effect data (don't apply any effects to the player)
|
||||
if (potionEffectData.isEmpty()) {
|
||||
return new PotionEffect[0];
|
||||
}
|
||||
|
||||
// Create a byte input stream to read the serialized data
|
||||
try (ByteArrayInputStream byteInputStream = new ByteArrayInputStream(Base64Coder.decodeLines(potionEffectData))) {
|
||||
try (BukkitObjectInputStream bukkitInputStream = new BukkitObjectInputStream(byteInputStream)) {
|
||||
// Read the length of the Bukkit input stream and set the length of the array to this value
|
||||
PotionEffect[] potionEffects = new PotionEffect[bukkitInputStream.readInt()];
|
||||
|
||||
// Set the potion effects in the array from deserialized PotionEffect data
|
||||
int potionIndex = 0;
|
||||
for (PotionEffect ignored : potionEffects) {
|
||||
potionEffects[potionIndex] = deserializePotionEffect(bukkitInputStream.readObject());
|
||||
potionIndex++;
|
||||
}
|
||||
|
||||
// Return the finished, serialized potion effect array
|
||||
return potionEffects;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the serialized version of an {@link ItemStack} as a string to object Map
|
||||
*
|
||||
* @param potionEffect The {@link ItemStack} to serialize
|
||||
* @return The serialized {@link ItemStack}
|
||||
*/
|
||||
private static Map<String, Object> serializePotionEffect(PotionEffect potionEffect) {
|
||||
return potionEffect != null ? potionEffect.serialize() : null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the deserialized {@link PotionEffect} from the Object read from the {@link BukkitObjectInputStream}
|
||||
*
|
||||
* @param serializedPotionEffect The serialized potion effect; a String-Object map
|
||||
* @return The deserialized {@link PotionEffect}
|
||||
*/
|
||||
@SuppressWarnings("unchecked") // Ignore the "Unchecked cast" warning
|
||||
private static PotionEffect deserializePotionEffect(Object serializedPotionEffect) {
|
||||
return serializedPotionEffect != null ? new PotionEffect((Map<String, Object>) serializedPotionEffect) : null;
|
||||
}
|
||||
|
||||
public static PlayerSerializer.PlayerLocation deserializePlayerLocationData(String serializedLocationData) throws IOException {
|
||||
if (serializedLocationData.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
try {
|
||||
return (PlayerSerializer.PlayerLocation) RedisMessage.deserialize(serializedLocationData);
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public static String getSerializedLocation(Player player) throws IOException {
|
||||
final Location playerLocation = player.getLocation();
|
||||
return RedisMessage.serialize(new PlayerSerializer.PlayerLocation(playerLocation.getX(), playerLocation.getY(), playerLocation.getZ(),
|
||||
playerLocation.getYaw(), playerLocation.getPitch(), player.getWorld().getName(), player.getWorld().getEnvironment()));
|
||||
}
|
||||
|
||||
public record PlayerLocation(double x, double y, double z, float yaw, float pitch,
|
||||
String worldName, World.Environment environment) implements Serializable {
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked") // Ignore the unchecked cast here
|
||||
public static ArrayList<PlayerSerializer.AdvancementRecord> deserializeAdvancementData(String serializedAdvancementData) throws IOException {
|
||||
if (serializedAdvancementData.isEmpty()) {
|
||||
return new ArrayList<>();
|
||||
}
|
||||
try {
|
||||
return (ArrayList<PlayerSerializer.AdvancementRecord>) RedisMessage.deserialize(serializedAdvancementData);
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public static String getSerializedAdvancements(Player player) throws IOException {
|
||||
Iterator<Advancement> serverAdvancements = Bukkit.getServer().advancementIterator();
|
||||
ArrayList<PlayerSerializer.AdvancementRecord> advancementData = new ArrayList<>();
|
||||
|
||||
while (serverAdvancements.hasNext()) {
|
||||
final AdvancementProgress progress = player.getAdvancementProgress(serverAdvancements.next());
|
||||
final NamespacedKey advancementKey = progress.getAdvancement().getKey();
|
||||
final ArrayList<String> awardedCriteria = new ArrayList<>(progress.getAwardedCriteria());
|
||||
advancementData.add(new PlayerSerializer.AdvancementRecord(advancementKey.getNamespace() + ":" + advancementKey.getKey(), awardedCriteria));
|
||||
}
|
||||
|
||||
return RedisMessage.serialize(advancementData);
|
||||
}
|
||||
|
||||
public record AdvancementRecord(String advancementKey,
|
||||
ArrayList<String> awardedAdvancementCriteria) implements Serializable {
|
||||
}
|
||||
|
||||
public static PlayerSerializer.StatisticData deserializeStatisticData(String serializedStatisticData) throws IOException {
|
||||
if (serializedStatisticData.isEmpty()) {
|
||||
return new PlayerSerializer.StatisticData(new HashMap<>(), new HashMap<>(), new HashMap<>(), new HashMap<>());
|
||||
}
|
||||
try {
|
||||
return (PlayerSerializer.StatisticData) RedisMessage.deserialize(serializedStatisticData);
|
||||
} catch (ClassNotFoundException e) {
|
||||
throw new IOException("Unable to decode class type.", e);
|
||||
}
|
||||
}
|
||||
|
||||
public static String getSerializedStatisticData(Player player) throws IOException {
|
||||
HashMap<Statistic, Integer> untypedStatisticValues = new HashMap<>();
|
||||
HashMap<Statistic, HashMap<Material, Integer>> blockStatisticValues = new HashMap<>();
|
||||
HashMap<Statistic, HashMap<Material, Integer>> itemStatisticValues = new HashMap<>();
|
||||
HashMap<Statistic, HashMap<EntityType, Integer>> entityStatisticValues = new HashMap<>();
|
||||
for (Statistic statistic : Statistic.values()) {
|
||||
switch (statistic.getType()) {
|
||||
case ITEM -> {
|
||||
HashMap<Material, Integer> itemValues = new HashMap<>();
|
||||
for (Material itemMaterial : Arrays.stream(Material.values()).filter(Material::isItem).collect(Collectors.toList())) {
|
||||
itemValues.put(itemMaterial, player.getStatistic(statistic, itemMaterial));
|
||||
}
|
||||
itemStatisticValues.put(statistic, itemValues);
|
||||
}
|
||||
case BLOCK -> {
|
||||
HashMap<Material, Integer> blockValues = new HashMap<>();
|
||||
for (Material blockMaterial : Arrays.stream(Material.values()).filter(Material::isBlock).collect(Collectors.toList())) {
|
||||
blockValues.put(blockMaterial, player.getStatistic(statistic, blockMaterial));
|
||||
}
|
||||
blockStatisticValues.put(statistic, blockValues);
|
||||
}
|
||||
case ENTITY -> {
|
||||
HashMap<EntityType, Integer> entityValues = new HashMap<>();
|
||||
for (EntityType type : Arrays.stream(EntityType.values()).filter(EntityType::isAlive).collect(Collectors.toList())) {
|
||||
entityValues.put(type, player.getStatistic(statistic, type));
|
||||
}
|
||||
entityStatisticValues.put(statistic, entityValues);
|
||||
}
|
||||
case UNTYPED -> untypedStatisticValues.put(statistic, player.getStatistic(statistic));
|
||||
}
|
||||
}
|
||||
|
||||
PlayerSerializer.StatisticData statisticData = new PlayerSerializer.StatisticData(untypedStatisticValues, blockStatisticValues, itemStatisticValues, entityStatisticValues);
|
||||
return RedisMessage.serialize(statisticData);
|
||||
}
|
||||
|
||||
public record StatisticData(HashMap<Statistic, Integer> untypedStatisticValues,
|
||||
HashMap<Statistic, HashMap<Material, Integer>> blockStatisticValues,
|
||||
HashMap<Statistic, HashMap<Material, Integer>> itemStatisticValues,
|
||||
HashMap<Statistic, HashMap<EntityType, Integer>> entityStatisticValues) implements Serializable {
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue