diff --git a/README.md b/README.md index 0954ba72..a16d5043 100644 --- a/README.md +++ b/README.md @@ -26,7 +26,7 @@


-**HuskSync** is a modern, cross-server player data synchronization system that enables the comprehensive synchronization of your user's data across multiple proxied servers. It does this by making use of Redis and MySQL/MongoDB to optimally cache data while players change servers. +**HuskSync** is a modern, cross-server player data synchronization system that enables the comprehensive synchronization of your user's data across multiple proxied servers. It does this by making use of Redis and a MySQL/Mongo/PostgreSQL to optimally cache data while players change servers. ## Features **⭐ Seamless synchronization** — Utilises optimised Redis caching when players change server to sync player data super quickly for a seamless experience. @@ -44,7 +44,7 @@ **Ready?** [It's syncing time!](https://william278.net/docs/husksync/setup) ## Setup -Requires a MySQL (v8.0+) or MongoDB database, a Redis (v5.0+) server and any number of Spigot-based 1.17.1+ Minecraft servers, running Java 17+. +Requires a MySQL/Mongo/PostgreSQL database, a Redis (v5.0+) server and any number of Spigot-based 1.17.1+ Minecraft servers, running Java 17+. 1. Place the plugin jar file in the /plugins/ directory of each Spigot server. You do not need to install HuskSync as a proxy plugin. 2. Start, then stop every server to let HuskSync generate the config file.