Rename the class back to DataSerializer to prevent incompatibility with serialized 1.0.1 data

feat/data-edit-commands
William 3 years ago
parent 8ff87c3c19
commit 5736abc6ba

@ -19,7 +19,7 @@ import java.io.Serializable;
import java.util.*;
import java.util.stream.Collectors;
public class PlayerSerializer {
public class DataSerializer {
/**
* Returns a serialized array of {@link ItemStack}s
@ -181,12 +181,12 @@ public class PlayerSerializer {
return serializedPotionEffect != null ? new PotionEffect((Map<String, Object>) serializedPotionEffect) : null;
}
public static PlayerSerializer.PlayerLocation deserializePlayerLocationData(String serializedLocationData) throws IOException {
public static DataSerializer.PlayerLocation deserializePlayerLocationData(String serializedLocationData) throws IOException {
if (serializedLocationData.isEmpty()) {
return null;
}
try {
return (PlayerSerializer.PlayerLocation) RedisMessage.deserialize(serializedLocationData);
return (DataSerializer.PlayerLocation) RedisMessage.deserialize(serializedLocationData);
} catch (ClassNotFoundException e) {
throw new IOException("Unable to decode class type.", e);
}
@ -194,7 +194,7 @@ public class PlayerSerializer {
public static String getSerializedLocation(Player player) throws IOException {
final Location playerLocation = player.getLocation();
return RedisMessage.serialize(new PlayerSerializer.PlayerLocation(playerLocation.getX(), playerLocation.getY(), playerLocation.getZ(),
return RedisMessage.serialize(new DataSerializer.PlayerLocation(playerLocation.getX(), playerLocation.getY(), playerLocation.getZ(),
playerLocation.getYaw(), playerLocation.getPitch(), player.getWorld().getName(), player.getWorld().getEnvironment()));
}
@ -203,12 +203,12 @@ public class PlayerSerializer {
}
@SuppressWarnings("unchecked") // Ignore the unchecked cast here
public static ArrayList<PlayerSerializer.AdvancementRecord> deserializeAdvancementData(String serializedAdvancementData) throws IOException {
public static ArrayList<DataSerializer.AdvancementRecord> deserializeAdvancementData(String serializedAdvancementData) throws IOException {
if (serializedAdvancementData.isEmpty()) {
return new ArrayList<>();
}
try {
return (ArrayList<PlayerSerializer.AdvancementRecord>) RedisMessage.deserialize(serializedAdvancementData);
return (ArrayList<DataSerializer.AdvancementRecord>) RedisMessage.deserialize(serializedAdvancementData);
} catch (ClassNotFoundException e) {
throw new IOException("Unable to decode class type.", e);
}
@ -216,13 +216,13 @@ public class PlayerSerializer {
public static String getSerializedAdvancements(Player player) throws IOException {
Iterator<Advancement> serverAdvancements = Bukkit.getServer().advancementIterator();
ArrayList<PlayerSerializer.AdvancementRecord> advancementData = new ArrayList<>();
ArrayList<DataSerializer.AdvancementRecord> advancementData = new ArrayList<>();
while (serverAdvancements.hasNext()) {
final AdvancementProgress progress = player.getAdvancementProgress(serverAdvancements.next());
final NamespacedKey advancementKey = progress.getAdvancement().getKey();
final ArrayList<String> awardedCriteria = new ArrayList<>(progress.getAwardedCriteria());
advancementData.add(new PlayerSerializer.AdvancementRecord(advancementKey.getNamespace() + ":" + advancementKey.getKey(), awardedCriteria));
advancementData.add(new DataSerializer.AdvancementRecord(advancementKey.getNamespace() + ":" + advancementKey.getKey(), awardedCriteria));
}
return RedisMessage.serialize(advancementData);
@ -232,12 +232,12 @@ public class PlayerSerializer {
ArrayList<String> awardedAdvancementCriteria) implements Serializable {
}
public static PlayerSerializer.StatisticData deserializeStatisticData(String serializedStatisticData) throws IOException {
public static DataSerializer.StatisticData deserializeStatisticData(String serializedStatisticData) throws IOException {
if (serializedStatisticData.isEmpty()) {
return new PlayerSerializer.StatisticData(new HashMap<>(), new HashMap<>(), new HashMap<>(), new HashMap<>());
return new DataSerializer.StatisticData(new HashMap<>(), new HashMap<>(), new HashMap<>(), new HashMap<>());
}
try {
return (PlayerSerializer.StatisticData) RedisMessage.deserialize(serializedStatisticData);
return (DataSerializer.StatisticData) RedisMessage.deserialize(serializedStatisticData);
} catch (ClassNotFoundException e) {
throw new IOException("Unable to decode class type.", e);
}
@ -275,7 +275,7 @@ public class PlayerSerializer {
}
}
PlayerSerializer.StatisticData statisticData = new PlayerSerializer.StatisticData(untypedStatisticValues, blockStatisticValues, itemStatisticValues, entityStatisticValues);
DataSerializer.StatisticData statisticData = new DataSerializer.StatisticData(untypedStatisticValues, blockStatisticValues, itemStatisticValues, entityStatisticValues);
return RedisMessage.serialize(statisticData);
}

@ -49,7 +49,7 @@ public class DataViewer {
// Get and update the PlayerData with the new item data
PlayerData playerData = dataView.playerData();
String serializedItemData = PlayerSerializer.serializeInventory(inventory.getContents());
String serializedItemData = DataSerializer.serializeInventory(inventory.getContents());
switch (dataView.inventoryType()) {
case INVENTORY -> playerData.setSerializedInventory(serializedItemData);
case ENDER_CHEST -> playerData.setSerializedEnderChest(serializedItemData);
@ -106,8 +106,8 @@ public class DataViewer {
*/
public ItemStack[] getDeserializedData() throws IOException, ClassNotFoundException {
return switch (inventoryType) {
case INVENTORY -> PlayerSerializer.deserializeInventory(playerData.getSerializedInventory());
case ENDER_CHEST -> PlayerSerializer.deserializeInventory(playerData.getSerializedEnderChest());
case INVENTORY -> DataSerializer.deserializeInventory(playerData.getSerializedInventory());
case ENDER_CHEST -> DataSerializer.deserializeInventory(playerData.getSerializedEnderChest());
};
}
}

@ -3,7 +3,7 @@ package me.william278.husksync.bukkit.migrator;
import me.william278.husksync.HuskSyncBukkit;
import me.william278.husksync.PlayerData;
import me.william278.husksync.bukkit.util.PlayerSetter;
import me.william278.husksync.bukkit.data.PlayerSerializer;
import me.william278.husksync.bukkit.data.DataSerializer;
import me.william278.husksync.migrator.MPDBPlayerData;
import net.craftersland.data.bridge.PD;
import org.bukkit.Bukkit;
@ -61,7 +61,7 @@ public class MPDBDeserializer {
}
// Now apply the contents and clear the temporary inventory variable
playerData.setSerializedInventory(PlayerSerializer.serializeInventory(inventory.getContents()));
playerData.setSerializedInventory(DataSerializer.serializeInventory(inventory.getContents()));
// Set ender chest (again, if there is data)
ItemStack[] enderChestData;
@ -70,7 +70,7 @@ public class MPDBDeserializer {
} else {
enderChestData = new ItemStack[0];
}
playerData.setSerializedEnderChest(PlayerSerializer.serializeInventory(enderChestData));
playerData.setSerializedEnderChest(DataSerializer.serializeInventory(enderChestData));
// Set experience
playerData.setExpLevel(mpdbPlayerData.expLevel);

@ -5,7 +5,7 @@ import me.william278.husksync.PlayerData;
import me.william278.husksync.Settings;
import me.william278.husksync.api.events.SyncCompleteEvent;
import me.william278.husksync.api.events.SyncEvent;
import me.william278.husksync.bukkit.data.PlayerSerializer;
import me.william278.husksync.bukkit.data.DataSerializer;
import me.william278.husksync.redis.RedisMessage;
import org.bukkit.*;
import org.bukkit.advancement.Advancement;
@ -37,8 +37,8 @@ public class PlayerSetter {
*/
private static String getNewSerializedPlayerData(Player player) throws IOException {
return RedisMessage.serialize(new PlayerData(player.getUniqueId(),
PlayerSerializer.serializeInventory(player.getInventory().getContents()),
PlayerSerializer.serializeInventory(player.getEnderChest().getContents()),
DataSerializer.serializeInventory(player.getInventory().getContents()),
DataSerializer.serializeInventory(player.getEnderChest().getContents()),
player.getHealth(),
Objects.requireNonNull(player.getAttribute(Attribute.GENERIC_MAX_HEALTH)).getBaseValue(),
player.getHealthScale(),
@ -46,15 +46,15 @@ public class PlayerSetter {
player.getSaturation(),
player.getExhaustion(),
player.getInventory().getHeldItemSlot(),
PlayerSerializer.serializePotionEffects(getPlayerPotionEffects(player)),
DataSerializer.serializePotionEffects(getPlayerPotionEffects(player)),
player.getTotalExperience(),
player.getLevel(),
player.getExp(),
player.getGameMode().toString(),
PlayerSerializer.getSerializedStatisticData(player),
DataSerializer.getSerializedStatisticData(player),
player.isFlying(),
PlayerSerializer.getSerializedAdvancements(player),
PlayerSerializer.getSerializedLocation(player)));
DataSerializer.getSerializedAdvancements(player),
DataSerializer.getSerializedLocation(player)));
}
/**
@ -139,14 +139,14 @@ public class PlayerSetter {
// Set the player's data from the PlayerData
try {
if (Settings.syncAdvancements) {
setPlayerAdvancements(player, PlayerSerializer.deserializeAdvancementData(data.getSerializedAdvancements()), data);
setPlayerAdvancements(player, DataSerializer.deserializeAdvancementData(data.getSerializedAdvancements()), data);
}
if (Settings.syncInventories) {
setPlayerInventory(player, PlayerSerializer.deserializeInventory(data.getSerializedInventory()));
setPlayerInventory(player, DataSerializer.deserializeInventory(data.getSerializedInventory()));
player.getInventory().setHeldItemSlot(data.getSelectedSlot());
}
if (Settings.syncEnderChests) {
setPlayerEnderChest(player, PlayerSerializer.deserializeInventory(data.getSerializedEnderChest()));
setPlayerEnderChest(player, DataSerializer.deserializeInventory(data.getSerializedEnderChest()));
}
if (Settings.syncHealth) {
player.setHealthScale(data.getHealthScale() <= 0 ? data.getHealthScale() : 20D);
@ -163,17 +163,17 @@ public class PlayerSetter {
setPlayerExperience(player, data);
}
if (Settings.syncPotionEffects) {
setPlayerPotionEffects(player, PlayerSerializer.deserializePotionEffects(data.getSerializedEffectData()));
setPlayerPotionEffects(player, DataSerializer.deserializePotionEffects(data.getSerializedEffectData()));
}
if (Settings.syncStatistics) {
setPlayerStatistics(player, PlayerSerializer.deserializeStatisticData(data.getSerializedStatistics()));
setPlayerStatistics(player, DataSerializer.deserializeStatisticData(data.getSerializedStatistics()));
}
if (Settings.syncGameMode) {
player.setGameMode(GameMode.valueOf(data.getGameMode()));
}
if (Settings.syncLocation) {
player.setFlying(player.getAllowFlight() && data.isFlying());
setPlayerLocation(player, PlayerSerializer.deserializePlayerLocationData(data.getSerializedLocation()));
setPlayerLocation(player, DataSerializer.deserializePlayerLocationData(data.getSerializedLocation()));
}
// Handle the SyncCompleteEvent
@ -240,9 +240,9 @@ public class PlayerSetter {
* Update a player's advancements and progress to match the advancementData
*
* @param player The player to set the advancements of
* @param advancementData The ArrayList of {@link PlayerSerializer.AdvancementRecord}s to set
* @param advancementData The ArrayList of {@link DataSerializer.AdvancementRecord}s to set
*/
private static void setPlayerAdvancements(Player player, ArrayList<PlayerSerializer.AdvancementRecord> advancementData, PlayerData data) {
private static void setPlayerAdvancements(Player player, ArrayList<DataSerializer.AdvancementRecord> advancementData, PlayerData data) {
// Temporarily disable advancement announcing if needed
boolean announceAdvancementUpdate = false;
if (Boolean.TRUE.equals(player.getWorld().getGameRuleValue(GameRule.ANNOUNCE_ADVANCEMENTS))) {
@ -260,7 +260,7 @@ public class PlayerSetter {
boolean correctExperienceCheck = false; // Determines whether the experience might have changed warranting an update
Advancement advancement = serverAdvancements.next();
AdvancementProgress playerProgress = player.getAdvancementProgress(advancement);
for (PlayerSerializer.AdvancementRecord record : advancementData) {
for (DataSerializer.AdvancementRecord record : advancementData) {
// If the advancement is one on the data
if (record.advancementKey().equals(advancement.getKey().getNamespace() + ":" + advancement.getKey().getKey())) {
@ -303,9 +303,9 @@ public class PlayerSetter {
* Set a player's statistics (in the Statistic menu)
*
* @param player The player to set the statistics of
* @param statisticData The {@link PlayerSerializer.StatisticData} to set
* @param statisticData The {@link DataSerializer.StatisticData} to set
*/
private static void setPlayerStatistics(Player player, PlayerSerializer.StatisticData statisticData) {
private static void setPlayerStatistics(Player player, DataSerializer.StatisticData statisticData) {
// Set untyped statistics
for (Statistic statistic : statisticData.untypedStatisticValues().keySet()) {
player.setStatistic(statistic, statisticData.untypedStatisticValues().get(statistic));
@ -346,12 +346,12 @@ public class PlayerSetter {
}
/**
* Set a player's location from {@link PlayerSerializer.PlayerLocation} data
* Set a player's location from {@link DataSerializer.PlayerLocation} data
*
* @param player The {@link Player} to teleport
* @param location The {@link PlayerSerializer.PlayerLocation}
* @param location The {@link DataSerializer.PlayerLocation}
*/
private static void setPlayerLocation(Player player, PlayerSerializer.PlayerLocation location) {
private static void setPlayerLocation(Player player, DataSerializer.PlayerLocation location) {
// Don't teleport if the location is invalid
if (location == null) {
return;

Loading…
Cancel
Save