diff --git a/README.md b/README.md index 0feaacb5..601e51fe 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,5 @@ [![HuskSync Banner](images/banner-graphic.png)](https://github.com/WiIIiam278/HuskSync) # HuskSync -[![Maven CI](https://github.com/WiIIiam278/HuskSync/actions/workflows/gradle.yml/badge.svg)](https://github.com/WiIIiam278/HuskSync/actions/workflows/gradle.yml) [![Discord](https://img.shields.io/discord/818135932103557162?color=7289da&logo=discord)](https://discord.gg/tVYhJfyDWG) **HuskSync** is a modern, cross-server player data synchronisation system that allows player data (inventories, health, hunger & status effects) to be synchronised across servers through the use of **Redis**.