diff --git a/docs/Data-Snapshot-API.md b/docs/Data-Snapshot-API.md index 9480d4c0..fc5732b1 100644 --- a/docs/Data-Snapshot-API.md +++ b/docs/Data-Snapshot-API.md @@ -307,7 +307,7 @@ huskSyncAPI.editCurrentInventory(user, inventory -> { // Get the player's inventory contents ItemStack[] inventoryContents = ((BukkitData.Items.Inventory) inventory).getContents(); - // The array of ItemStacks is a copy of the player's inventory contents (in 1.20.1, this is an array of length 42) + // The array of ItemStacks is a copy of the player's inventory contents (Typically an array of length 42) inventoryContents[0] = new ItemStack(Material.DIAMOND_SWORD); inventoryContents[1] = null; // null = an empty slot diff --git a/docs/Dumping-UserData.md b/docs/Dumping-UserData.md index 03a1a494..8519311a 100644 --- a/docs/Dumping-UserData.md +++ b/docs/Dumping-UserData.md @@ -23,7 +23,8 @@ The name of the generated .json file will match the following format: `