Update zh-cn.yml courtesy of DJelly4K

feat/data-edit-commands
William 2 years ago
parent 3323418b74
commit ac3f179321

@ -19,7 +19,7 @@ public class Locales {
[A modern, cross-server player data synchronization system](gray)
[ Author:](white) [William278](gray show_text=&7Click to visit website open_url=https://william278.net)
[ Contributors:](white) [HarvelsX](gray show_text=&7Code)
[ Translators:](white) [Namiu](gray show_text=&7\\(\\) - Japanese, ja-jp), [anchelthe](gray show_text=&7Spanish, es-es), [Ceddix](gray show_text=&7German, de-de), [](gray show_text=&7Traditional Chinese, zh-tw), [Ghost-chu](gray show_text=&7Simplified Chinese, zh-cn), [Thourgard](gray show_text=&7Ukrainian, uk-ua)
[ Translators:](white) [Namiu](gray show_text=&7\\(\\) - Japanese, ja-jp), [anchelthe](gray show_text=&7Spanish, es-es), [Ceddix](gray show_text=&7German, de-de), [](gray show_text=&7Traditional Chinese, zh-tw), [Ghost-chu](gray show_text=&7Simplified Chinese, zh-cn), [DJelly4K](gray show_text=&7Simplified Chinese, zh-cn), [Thourgard](gray show_text=&7Ukrainian, uk-ua)
[ Documentation:](white) [[Link]](#00fb9a show_text=&7Click to open link open_url=https://william278.net/docs/husksync/Home/)
[ Bug reporting:](white) [[Link]](#00fb9a show_text=&7Click to open link open_url=https://github.com/WiIIiam278/HuskSync/issues)
[ Discord support:](white) [[Link]](#00fb9a show_text=&7Click to join open_url=https://discord.gg/tVYhJfyDWG)""";

@ -1,31 +1,31 @@
synchronisation_complete: '[⏵数据同步完成](#00fb9a)'
synchronisation_failed: '[⏵ Failed to synchronise your data! Please contact an administrator.](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| 配置与语言文件重载完成.](#00fb9a)'
error_invalid_syntax: '[错误:](#ff3300) [格式错误. 使用方法: %1%](#ff7e5e)'
error_invalid_player: '[错误:](#ff3300) [未找到目标玩家](#ff7e5e)'
error_no_permission: '[错误:](#ff3300) [你没有权限执行此命令](#ff7e5e)'
error_console_command_only: '[错误:](#ff3300) [该命令只能由 %1% 控制台执行](#ff7e5e)'
error_in_game_command_only: 'Error: That command can only be used in-game.'
error_no_data_to_display: '[Error:](#ff3300) [Could not find any user data to display.](#ff7e5e)'
error_invalid_version_uuid: '[Error:](#ff3300) [Could not find any user data for that version UUID.](#ff7e5e)'
inventory_viewer_menu_title: '&0%1%''s Inventory'
ender_chest_viewer_menu_title: '&0%1%''s Ender Chest'
inventory_viewer_opened: '[Viewing snapshot of](#00fb9a) [%1%](#00fb9a bold) [''s inventory as of ⌚ %2%](#00fb9a)'
ender_chest_viewer_opened: '[Viewing snapshot of](#00fb9a) [%1%](#00fb9a bold) [''s Ender Chest as of ⌚ %2%](#00fb9a)'
data_update_complete: '[🔔 Your data has been updated!](#00fb9a)'
data_update_failed: '[🔔 Failed to update your data! Please contact an administrator.](#ff7e5e)'
data_manager_title: '[Viewing user data snapshot](#00fb9a) [%1%](#00fb9a show_text=&7Version UUID:\\n&8%2%) [for](#00fb9a) [%3%](#00fb9a bold show_text=&7Player UUID:\\n&8%4%)[:](#00fb9a)'
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7Version timestamp:\\n&8When the data was saved)'
data_manager_pinned: '[※ Snapshot pinned](#d8ff2b show_text=&7Pinned:\\n&8This user data snapshot won''t be automatically rotated.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7Save cause:\\n&8What caused the data to be saved)\\n'
data_manager_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7Health points) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7Hunger points) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7XP level) [🏹 %5%](dark_aqua show_text=&7Game mode)'
data_manager_advancements_statistics: '[⭐ Advancements: %1%](color=#ffc43b-#f5c962 show_text=&7Advancements you have progress in:\\n&8%2%) [⌛ Play Time: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7In-game play time\\n&8⚠ Based on in-game statistics)'
data_manager_item_buttons: '[[🪣 Inventory…]](color=#a17b5f-#f5b98c show_text=&7Click to view run_command=/inventory %1% %2%) [[⌀ Ender Chest…]](#b649c4-#d254ff show_text=&7Click to view run_command=/enderchest %1% %2%)\\n'
data_manager_management_buttons: '[Manage:](gray) [[❌ Delete…]](#ff3300 show_text=&7Click to delete this snapshot of user data.\\n&8This will not affect the user''s current data.\\n&#ff3300&⚠ This cannot be undone! run_command=/userdata delete %1% %2%) [[⏪ Restore…]](#00fb9a show_text=&7Click to restore this user data.\\n&8This will set the user''s data to this snapshot.\\n&#ff3300&⚠ %1%''s current data will be overwritten! run_command=/userdata restore %1% %2%) [[※ Pin/Unpin…]](#d8ff2b show_text=&7Click to pin or unpin this user data snapshot\\n&8Pinned snapshots won''t be automatically rotated run_command=/userdata pin %1% %2%)\\n'
data_manager_advancements_preview_remaining: '&7and %1% more…'
data_list_title: '[List of](#00fb9a) [%1%](#00fb9a bold show_text=&7UUID: %2%)[''s user data snapshots:](#00fb9a)\\n'
data_list_item: '[%1%](gray show_text=&7Data snapshot %3% run_command=/userdata view %6% %4%) [%7%](#d8ff2b show_text=&7Pinned:\\n&8Pinned snapshots won''t be automatically rotated. run_command=/userdata view %6% %4%) [%2%](color=#ffc43b-#f5c962 show_text=&7Version timestamp:&7\\n&8When the data was saved run_command=/userdata view %6% %4%) [⚡ %3%](color=#62a9f5-#7ab8fa show_text=&7Version UUID:&7\\n&8%4% run_command=/userdata view %6% %4%) [⚑ %5%](#23a825-#36f539 show_text=&7Save cause:\\n&8What caused the data to be saved run_command=/userdata view %6% %4%)'
data_deleted: '[❌ Successfully deleted user data snapshot](#00fb9a) [%1%](#00fb9a show_text=&7Version UUID:\\n&8%2%) [for](#00fb9a) [%3%.](#00fb9a show_text=&7Player UUID:\\n&8%4%)'
data_restored: '[⏪ Successfully restored](#00fb9a) [%1%](#00fb9a show_text=&7Player UUID:\\n&8%2%)[''s current user data from snapshot](#00fb9a) [%3%.](#00fb9a show_text=&7Version UUID:\\n&8%4%)'
data_pinned: '[※ Successfully pinned user data snapshot](#00fb9a) [%1%](#00fb9a show_text=&7Version UUID:\\n&8%2%) [for](#00fb9a) [%3%.](#00fb9a show_text=&7Player UUID:\\n&8%4%)'
data_unpinned: '[※ Successfully unpinned user data snapshot](#00fb9a) [%1%](#00fb9a show_text=&7Version UUID:\\n&8%2%) [for](#00fb9a) [%3%.](#00fb9a show_text=&7Player UUID:\\n&8%4%)'
synchronisation_complete: '[⏵ 数据同步完成!](#00fb9a)'
synchronisation_failed: '[⏵ 无法同步数据! 请联系管理员.](#ff7e5e)'
reload_complete: '[HuskSync](#00fb9a bold) [| 插件配置和语言文件已重载.](#00fb9a)'
error_invalid_syntax: ':](#ff3300) [格式错误, 使用方法: %1%](#ff7e5e)'
error_invalid_player: '[错误:](#ff3300) [无法找到目标玩家.](#ff7e5e)'
error_no_permission: '[错误:](#ff3300) [你没有执行此指令的权限](#ff7e5e)'
error_console_command_only: '[错误:](#ff3300) [该指令只能在控制台运行](#ff7e5e)'
error_in_game_command_only: 'Error: 该指令只能在游戏内运行.'
error_no_data_to_display: '[错误:](#ff3300) [无法找到用户数据显示.](#ff7e5e)'
error_invalid_version_uuid: '[错误:](#ff3300) [无法找到该备份的 UUID .](#ff7e5e)'
inventory_viewer_menu_title: '&0%1% 的背包'
ender_chest_viewer_menu_title: '&0%1% 的末影箱'
inventory_viewer_opened: '[正在查看玩家](#00fb9a) [%1%](#00fb9a bold) [于 ⌚ %2% 的背包备份](#00fb9a)'
ender_chest_viewer_opened: '[正在查看玩家](#00fb9a) [%1%](#00fb9a bold) [于 ⌚ %2% 的末影箱备份](#00fb9a)'
data_update_complete: '[🔔 你的用户数据已更新!](#00fb9a)'
data_update_failed: '[🔔 无法更新你的用户数据! 请联系管理员.](#ff7e5e)'
data_manager_title: '[正在查看玩家](#00fb9a) [%3%](#00fb9a bold show_text=&7玩家 UUID:\\n&8%4%) [的数据备份](#00fb9a) [%1%](#00fb9a show_text=&7备份版本 UUID:\\n&8%2%) [:](#00fb9a)'
data_manager_timestamp: '[⌚ %1%](#ffc43b-#f5c962 show_text=&7备份时间:\\n&7何时保存了此数据)'
data_manager_pinned: '[※ 置顶备份](#d8ff2b show_text=&7置顶:\\n&8此数据备份不会按照备份时间自动排序.)'
data_manager_cause: '[⚑ %1%](#23a825-#36f539 show_text=&7备份原因:\\n&7为何保存了此数据)\\n'
data_manager_status: '[%1%](red)[/](gray)[%2%](red)[×](gray)[❤](red show_text=&7血量) [%3%](yellow)[×](gray)[🍖](yellow show_text=&7饱食度) [ʟᴠ](green)[.](gray)[%4%](green show_text=&7经验等级) [🏹 %5%](dark_aqua show_text=&7游戏模式)'
data_manager_advancements_statistics: '[⭐ 成就: %1%](color=#ffc43b-#f5c962 show_text=&7%2%) [⌛ 游玩时间: %3%ʜʀs](color=#62a9f5-#7ab8fa show_text=&7⚠ 基于游戏内的统计)'
data_manager_item_buttons: '[[🪣 背包…]](color=#a17b5f-#f5b98c show_text=&7点击查看 run_command=/inventory %1% %2%) [[⌀ 末影箱…]](#b649c4-#d254ff show_text=&7点击查看 run_command=/enderchest %1% %2%)\\n'
data_manager_management_buttons: '[Manage:](gray) [[❌ 删除…]](#ff3300 show_text=&7点击删除此数据备份.\\n这不会影响玩家当前的数据.\\n&#ff3300&⚠ 此操作不可撤销! run_command=/userdata delete %1% %2%) [[⏪ 恢复…]](#00fb9a show_text=&7点击让玩家恢复到此数据备份.\\n这将会使玩家的数据恢复到这个备份.\\n&#ff3300&⚠ %1% 当前的用户数据会被备份数据所覆盖! run_command=/userdata restore %1% %2%)\\n'
data_manager_advancements_preview_remaining: '&7还有 %1% …'
data_list_title: '[玩家](#00fb9a) [%1%](#00fb9a bold show_text=&7UUID: %2%)[的数据备份列表:](#00fb9a)\\n'
data_list_item: '[%1%](gray show_text=&7备份 %3% run_command=/userdata view %6% %4%) [%2%](color=#ffc43b-#f5c962 show_text=&7备份时间&7\\n&8何时保存了此数据 run_command=/userdata view %6% %4%) [⚡ %3%](color=#62a9f5-#7ab8fa show_text=&7备份版本 UUID:&7\\n&8%4% run_command=/userdata view %6% %4%) [⚑ %5%](#23a825-#36f539 show_text=&7备份原因\\n&8为何保存了此数据 run_command=/userdata view %6% %4%)'
data_deleted: '[❌ 成功删除玩家](#00fb9a) [%3%](#00fb9a show_text=&7玩家 UUID:\\n&7%4%) [的数据备份](#00fb9a) [%1%.](#00fb9a show_text=&7备份版本 UUID:\\n&7%2%)'
data_restored: '[⏪ 成功恢复玩家](#00fb9a) [%1%](#00fb9a show_text=&7玩家 UUID:\\n&7%2%)[的数据备份](#00fb9a) [%3%.](#00fb9a show_text=&7备份版本 UUID:\\n&7%4%)'
data_pinned: '[※ 成功置顶玩家](#00fb9a) [%3%](#00fb9a show_text=&7玩家 UUID:\\n&8%4%) [的数据备份](#00fb9a) [%1%.](#00fb9a show_text=&7备份版本 UUID:\\n&8%2%)'
data_unpinned: '[※ 成功取消置顶玩家](#00fb9a) [%3%](#00fb9a show_text=&7玩家 UUID:\\n&8%4%) [的数据备份](#00fb9a) [%1%.](#00fb9a show_text=&7备份版本 UUID:\\n&8%2%)'
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