From e19a82ef8218021767515e1bb1127c47e6da9c2a Mon Sep 17 00:00:00 2001 From: William Date: Mon, 11 Jul 2022 18:21:15 +0100 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 05b57d28..311c1433 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ ![Github Actions](https://github.com/WiIIiam278/HuskSync/workflows/Java%20CI/badge.svg) [![Discord](https://img.shields.io/discord/818135932103557162?color=7289da&logo=discord)](https://discord.gg/tVYhJfyDWG) -[Documentation, Guides & API](https://william278.net/docs/husksync/Home) • [Resource Page](https://www.spigotmc.org/resources/husksync.97144/) • [Bug Reports](https://github.com/WiIIiam278/HuskSync/issues) +[Documentation, Guides & API](https://william278.net/docs/husksync/Home) · [Resource Page](https://www.spigotmc.org/resources/husksync.97144/) · [Bug Reports](https://github.com/WiIIiam278/HuskSync/issues) **HuskSync** is a modern, cross-server player data synchronisation system that enables the comprehensive synchronisation of your user's data across multiple proxied servers. It does this by making use of Redis and MySQL to optimally cache data while players change servers. @@ -61,4 +61,4 @@ You can turn metric collection off by navigating to `~/plugins/bStats/config.yml - [Discord Support](https://discord.gg/tVYhJfyDWG) (Proof of purchase required) --- -© [William278](https://william278.net/), 2022. All rights reserved. \ No newline at end of file +© [William278](https://william278.net/), 2022. All rights reserved.