Claim Operations Library


**Uniform** is cross-platform wrapper for making Brigadier commands, based on [`BrigadierWrapper` by Tofaa2](https://github.com/Tofaa2/BrigadierWrapper/), which itself was inspired by [EmortalMC's `command-system`](https://github.com/emortalmc/command-system). Uniform _currently_ targets the following platforms:

| Platform | Artifact | Minecraft | Java | |---------------|--------------------|:----------:|:------:| | Common | `uniform-common` | - | \>`17` | | Paper | `uniform-paper` | \>`1.17.1` | \>`21` | | Velocity | `uniform-velocity` | \>`3.3.0` | \>`17` | | Fabric 1.20.1 | `uniform-fabric` | =`1.20.1` | \>`17` | | Fabric 1.20.6 | `uniform-fabric` | =`1.20.6` | \>`21` | | Bukkit | `uniform-bukkit` | \>`1.17.1` | \>`17` |

* **Fabric:** Please note Uniform on Fabric requires [adventure-platform-fabric](https://docs.advntr.dev/platform/fabric.html) and the [Fabric API](https://fabricmc.net/) as dependencies. To target Fabric, use `uniform-fabric` as the artifact and `+` as the version (e.g. `net.william278.uniform:uniform-fabric:1.0+1.20.1`). * **Sponge**: Support for Sponge 8 is also planned in a future version. ## Setup Uniform is available [on Maven](https://repo.william278.net/#/releases/net/william278/uniform/). You can browse the Javadocs [here](https://repo.william278.net/javadoc/releases/net/william278/uniform/latest).
Gradle setup instructions First, add the Maven repository to your `build.gradle` file: ```groovy repositories { maven { url "https://repo.william278.net/releases" } } ``` Then, add the dependency itself. Replace `VERSION` with the latest release version. (e.g., `1.0`) and `PLATFORM` with the platform you are targeting (e.g., `paper`). If you want to target pre-release "snapshot" versions (not recommended), you should use the `/snapshots` repository instead. ```groovy dependencies { implementation "net.william278.uniform:uniform-PLATFORM:VERSION" } ```
Using Maven/something else? There's instructions on how to include Uniform on [the repo browser](https://repo.william278.net/#/releases/net/william278/uniform). ## Basic use Uniform lets you create commands either natively per-platform, or cross-platform (by compiling against `uniform-common` in a common module, then implementing `uniform-PLATFORM` in each platform, getting the platform specific Uniform manager instance and registering your commands). Check `example-plugin` for a full example of a cross-platform command being registered on Paper. ### Platform-specific commands Extend the platform-specific `PlatformCommand` class and add your Brigadier syntax. ```java public class ExampleCommand extends PaperCommand { public ExampleCommand() { super("example", "platform-specific"); command.setDefaultExecutor((context) -> { context.getSource().getBukkitSender().sendMessage("Hello, world!"); }); addSyntax((context) -> { context.getSource().getBukkitSender().sendMessage("Woah!!!!"); String arg = context.getArgument("message", String.class); context.getSource().getBukkitSender().sendMessage(MiniMessage.miniMessage().deserialize(arg)); }, stringArg("message")); } } ``` ### Cross-platform commands Target `uniform-common` and extend the `Command` class. You'll want to use `BaseCommand#getUser` to get a platform-agnostic User from which you can acquire the adventure `Audience` to send messages to. ```java import java.awt.*; public class ExampleCrossPlatCommand extends Command { public ExampleCrossPlatCommand() { super("example", "cross-platform"); } @Override public void provide(@NotNull BaseCommand command) { // What gets executed when no args are passed. For tidiness, feel free to delegate this stuff to methods! command.setDefaultExecutor((context) -> { // Use command.getUser(context.getSource()) to get the user final Audience user = command.getUser(context.getSource()).getAudience(); user.sendMessage(Component.text("Hello, world!")); }); // Add syntax to the command command.addSyntax((context) -> { final Audience user = command.getUser(ctx.getSource()).getAudience(); user.sendMessage(Component.text("Woah!!!!")); String arg = context.getArgument("message", String.class); user.sendMessage(MiniMessage.miniMessage().deserialize(arg)); }, stringArg("message")); // Sub-commands, too command.addSubCommand("subcommand", (sub) -> { sub.setDefaultExecutor((context) -> { final Audience user = sub.getUser(context.getSource()).getAudience(); user.sendMessage(Component.text("Subcommand executed!")); }); }); } } ``` ### Registering Then, register the command with the platform-specific Uniform instance (e.g. `FabricUniform.getInstance()`, `PaperUniform.getInstance()`, etc...) ## Building To build Uniform, run `clean build` in the root directory. The output JARs will be in `target/`. ## License Uniform is licensed under GPL v3 as it derives from BrigadierWrapper. See [LICENSE](https://github.com/WiIIiam278/Uniform/raw/master/LICENSE) for more information.