Disable all projectiles while player is in sync (#127)

feat/data-edit-commands
evlad 2 years ago committed by GitHub
parent 0c7e052d44
commit 2c1a38f2c9
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -104,7 +104,7 @@ public class BukkitEventListener extends EventListener implements BukkitJoinEven
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onProjectileLaunch(@NotNull ProjectileLaunchEvent event) {
final Projectile projectile = event.getEntity();
if (projectile.getShooter() instanceof Player player && projectile.getType() == EntityType.TRIDENT) {
if (projectile.getShooter() instanceof Player player) {
event.setCancelled(cancelPlayerEvent(player.getUniqueId()));
}
}

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