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@ -66,7 +66,7 @@ public class PlayerSetter {
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private static double getMaxHealth(Player player) {
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double maxHealth = Objects.requireNonNull(player.getAttribute(Attribute.GENERIC_MAX_HEALTH)).getBaseValue();
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// If the player has additional health bonuses from synchronised potion effects, subtract these from this number as they are synchronised seperately
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// If the player has additional health bonuses from synchronised potion effects, subtract these from this number as they are synchronised separately
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if (player.hasPotionEffect(PotionEffectType.HEALTH_BOOST) && maxHealth > 20D) {
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PotionEffect healthBoostEffect = player.getPotionEffect(PotionEffectType.HEALTH_BOOST);
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assert healthBoostEffect != null;
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