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126 lines
6.0 KiB
Markdown
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<p align="center">
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<img src="images/banner.png" alt="Claim Operations Library" />
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<a href="https://github.com/WiIIiam278/Uniform/actions/workflows/ci.yml">
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<img src="https://img.shields.io/github/actions/workflow/status/WiIIiam278/Uniform/ci.yml?branch=master&logo=github"/>
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</a>
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<a href="https://repo.william278.net/#/releases/net/william278/uniform/">
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<img src="https://repo.william278.net/api/badge/latest/releases/net/william278/uniform/uniform-common?color=00fb9a&name=Maven&prefix=v"/>
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</a>
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<a href="https://discord.gg/tVYhJfyDWG">
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<img src="https://img.shields.io/discord/818135932103557162.svg?label=&logo=discord&logoColor=fff&color=7389D8&labelColor=6A7EC2" />
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</a>
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</p>
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<br/>
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**Uniform** is cross-platform wrapper for making Brigadier commands, based on [`BrigadierWrapper` by Tofaa2](https://github.com/Tofaa2/BrigadierWrapper/), which itself was inspired by [EmortalMC's `command-system`](https://github.com/emortalmc/command-system).
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Uniform _currently_ targets the following platforms:
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| Platform | Artifact | Minecraft | Java |
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|---------------|--------------------|:----------:|:------:|
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| Common | `uniform-common` | - | \>`17` |
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| Paper | `uniform-paper` | \>`1.20.6` | \>`21` |
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| Velocity | `uniform-velocity` | \>`3.3.0` | \>`17` |
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| Fabric 1.20.1 | `uniform-fabric` | =`1.20.1` | \>`17` |
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| Fabric 1.20.6 | `uniform-fabric` | =`1.20.6` | \>`21` |
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| Bukkit | `uniform-bukkit` | \>`1.17.1` | \>`17` |
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* **Fabric:** Please note Uniform on Fabric requires [adventure-platform-fabric](https://docs.advntr.dev/platform/fabric.html) and the [Fabric API](https://fabricmc.net/) as dependencies. To target Fabric, use `uniform-fabric` as the artifact and `<uniform_version>+<minecraft_version>` as the version (e.g. `net.william278.uniform:uniform-fabric:1.0+1.20.1`).
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* **Sponge**: Support for Sponge 8 is also planned in a future version.
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## Setup
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Uniform is available [on Maven](https://repo.william278.net/#/releases/net/william278/uniform/). You can browse the Javadocs [here](https://repo.william278.net/javadoc/releases/net/william278/uniform/latest).
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<details>
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<summary>Gradle setup instructions</summary>
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First, add the Maven repository to your `build.gradle` file:
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```groovy
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repositories {
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maven { url "https://repo.william278.net/releases" }
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}
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```
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Then, add the dependency itself. Replace `VERSION` with the latest release version. (e.g., `1.0`) and `PLATFORM` with the platform you are targeting (e.g., `paper`). If you want to target pre-release "snapshot" versions (not recommended), you should use the `/snapshots` repository instead.
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```groovy
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dependencies {
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implementation "net.william278.uniform:uniform-PLATFORM:VERSION"
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}
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```
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</details>
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Using Maven/something else? There's instructions on how to include Uniform on [the repo browser](https://repo.william278.net/#/releases/net/william278/uniform).
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## Basic use
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Uniform lets you create commands either natively per-platform, or cross-platform (by compiling against `uniform-common` in a common module, then implementing `uniform-PLATFORM` in each platform, getting the platform specific Uniform manager instance and registering your commands).
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Check `example-plugin` for a full example of a cross-platform command being registered on Paper.
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### Platform-specific commands
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Extend the platform-specific `PlatformCommand` class and add your Brigadier syntax.
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```java
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public class ExampleCommand extends PaperCommand {
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public ExampleCommand() {
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super("example", "platform-specific");
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command.setDefaultExecutor((context) -> {
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context.getSource().getBukkitSender().sendMessage("Hello, world!");
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});
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addSyntax((context) -> {
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context.getSource().getBukkitSender().sendMessage("Woah!!!!");
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String arg = context.getArgument("message", String.class);
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context.getSource().getBukkitSender().sendMessage(MiniMessage.miniMessage().deserialize(arg));
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}, stringArg("message"));
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}
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}
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```
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### Cross-platform commands
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Target `uniform-common` and extend the `Command` class. You'll want to use `BaseCommand#getUser` to get a platform-agnostic User from which you can acquire the adventure `Audience` to send messages to.
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```java
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import java.awt.*;
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public class ExampleCrossPlatCommand extends Command {
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public ExampleCrossPlatCommand() {
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super("example", "cross-platform");
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}
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@Override
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public <S> void provide(@NotNull BaseCommand<S> command) {
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// What gets executed when no args are passed. For tidiness, feel free to delegate this stuff to methods!
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command.setDefaultExecutor((context) -> {
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// Use command.getUser(context.getSource()) to get the user
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final Audience user = command.getUser(context.getSource()).getAudience();
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user.sendMessage(Component.text("Hello, world!"));
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});
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// Add syntax to the command
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command.addSyntax((context) -> {
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final Audience user = command.getUser(ctx.getSource()).getAudience();
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user.sendMessage(Component.text("Woah!!!!"));
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String arg = context.getArgument("message", String.class);
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user.sendMessage(MiniMessage.miniMessage().deserialize(arg));
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}, stringArg("message"));
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// Sub-commands, too
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command.addSubCommand("subcommand", (sub) -> {
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sub.setDefaultExecutor((context) -> {
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final Audience user = sub.getUser(context.getSource()).getAudience();
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user.sendMessage(Component.text("Subcommand executed!"));
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});
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});
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}
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}
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```
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### Registering
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Then, register the command with the platform-specific Uniform instance (e.g. `FabricUniform.getInstance()`, `PaperUniform.getInstance()`, etc...)
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## Building
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To build Uniform, run `clean build` in the root directory. The output JARs will be in `target/`.
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## License
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Uniform is licensed under GPL v3 as it derives from BrigadierWrapper. See [LICENSE](https://github.com/WiIIiam278/Uniform/raw/master/LICENSE) for more information. |